Painting and terraforming is already time consuming enough, it doesn’t have to cost a lot of money.
This mod makes terraforming and painting ground textures free of charge.
Credits:
Achimobil
Painting and terraforming is already time consuming enough, it doesn’t have to cost a lot of money.
This mod makes terraforming and painting ground textures free of charge.
Credits:
Achimobil
The main purpose of this mod is to save the global tables, functions, classes and variables from Farming Simulator to well-formed Lua files. Use these files to better understand the Farming Simulator object model through reverse engineering (especially useful until the official documentation is released).
With these global objects as a starting point, you can then use the console command ‘dtSaveTable’ from the mod ‘Developer PowerTools’ to save whole Lua tables (and full table hierarchies) for further analysis.
E.g. if the output of Data Dump contains a global table called ‘g_gui’ you can then execute the console command ‘dtSaveTable g_gui g_gui.lua 10’ to save the g_gui table to a file called g_gui.lua with a max dept of 10 levels.
USAGE:
1. Open the developer console in FS.
2. Type ‘ddDump’ and hit [ENTER]
3. Review the files in the ‘..\Documents\My Games\FarmingSimulator2022\modSettings\FS25_000_DataDump’ folder
4. (optional) Execute ‘ddSaveGlobalTables {maxDepth} {forceDeep}’ – this will automatically export all global “g_*” tables as well as specifically the “g_currentMission” and “g_localPlayer” in deeper table structures (the ddDump command exports a shallow strucutre for performance reasons)
5. (optional) Run ‘dtSaveTable {tableName} {luaFileName} {maxDepth}’ – this will export the specified table {tableName} with {maxDepth} number of levels to the file {luaFileName}
Credits:
w33zl
Rostselmash Nova 330
Category: Harvesters
Price: $75,000
Capacity: 4900l
Power: 175 hp
Max. speed: 20 kph
Rostselmash Power Stream 500
Category: Grain Headers
Price: $25,000
Required power: 80 hp
Working width: 5.0m
Working speed: 10 kph
Rostselmash Power Stream 600
Category: Grain Headers
Price: $30,000
Required power: 100 hp
Working width: 6.0m
Working speed: 8 kph
Rostselmash Argus 570
Category: Corn Headers
Price: $20,000
Required power: 70 hp
Working width: 3.5m
Working speed: 9 kph
Rostselmash Argus 670
Category: Corn Headers
Price: $25,000
Required power: 80 hp
Working width: 4.2m
Working speed: 9 kph
Ziegler Corn Champion 5R
Category: Corn Headers
Price: $19,000
Required power: 70 hp
Working width: 3.4m
Working speed: 10 kph
Version 1.0.0.1:
* Minor changes, improvments and fixes
* Added grain header Rostselmash Power Stream 600
* Added corn header Rostselmash Argus 570
* Added corn header Rostselmash Argus 670
* Added corn header Ziegler Corn Champion 5R
Credits:
Average Enjoyer
– 105 fields with a total of 1042.9 hectares
– 44855 trees
– Several sales outlets and productions
– There is traffic but be careful at the big intersection, they only drive straight ahead
– There is a small starting yard with a few machines. Only the bare essentials for now
– The decoration is not yet complete
Version 2.2.2:
* Fixed the trigger at the grain mill
* Removed grass in some places on the road
* Removed weeds on the sawmill site
* Ditches at the gardener’s ditch and line removed, fields reduced accordingly
* Other bug fixes
Credits:
Jimkerk
This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm.
Please see the included read-me file for instructions on adding to your own mod trailers or pallets.
Version 0.1.0.1:
* Should fix #35
* Added margin around triggers to prevent detection of items outside the defined volume
* Fixed a bug that prevented loading other items when the biggest one didn’t fit
* Now restraps tension belts after partial unloading
* NOTE: this should fix some of the “item can’t be loaded” bugs, but there is a chance of the telefragging pallets type of bug coming back. Those two bugs are in opposition to each other
Credits:
loki79uk