Simply fill with water, set the output to “Distributing” and all productions that need water are supplied.
Construction costs: 3000 $
Daily Upkeep: 10 $
Capacity: 250000 liters
Version 1.0.0.1:
– Fixed Errors
Credits:
ugoFantozzi
Simply fill with water, set the output to “Distributing” and all productions that need water are supplied.
Construction costs: 3000 $
Daily Upkeep: 10 $
Capacity: 250000 liters
Version 1.0.0.1:
– Fixed Errors
Credits:
ugoFantozzi
– Price 152000$
– Power: 218 – 310 hp
– Color Configurations
– Tires Configurations
– Animated Doors
– Design T7000
– New Parts
– Real sounds
Version 1.3:
* Added Strobes
Credits:
Kizz
Price – 5200$
Required power – 25 hp
Working width – 1.6 m
Working speed – 5 km/h
Credits:
Driver300, Clayson, Miziuu
Version 2.1:
* Ball trigger fixed
* Price adjusted
* Visual adjustments
Credits:
Eiks
Boost your contracts by making more money, and allowing collection of the spoils!
Features:
– 50% more profit from every contract
– 10 max contracts
– 5 max contracts per type
– 50 total contracts available
– Borrowed contract equipment comes with free fieldwork items to fill your tools
– Allow using swathing equipment on harvest missions
– Allow collecting straw from harvest missionss
– Allow collecting grass from mowing missions
– Allow collecting stones from plow, cultivate, and sowing missions
All of the above settings can be modified via an XML settings file at FarmingSimulator2025/modSettings/ContractBoost.xml
Version 1.0.8.8:
* Minor fix for one of the issues reported with 1.0.8.7 in #71
* This should fix the error in the log, still researching the “freeze”
Credits:
GMNGjoy