This is a placeable rope factory with much faster and cheaper rope production.
Credits:
flashsolutions
Farming Simulator 25 building mods are a great way to add new structures to your virtual farm. These mods can include barns, sheds, greenhouses, and other types of buildings that can be used for storage, animal housing, or crop production. One of the most popular types of building mods for Farming Simulator 25 are barns and sheds.
This is a placeable rope factory with much faster and cheaper rope production.
Credits:
flashsolutions
Garden Plot Manure 1-4
Cycles per hour: 64
Input: Seeds, Manure (0.2 liters) | Water (2 liters)
Output: Tomato (3 liters)
Cycles per hour: 32
Input: Seeds, Manure (0.2 liters) | Water (2 liters)
Output: Lettuce (3 liters)
Cycles per hour: 64
Input: Seeds, Manure (0.2 liters) | Water (2 liters)
Output: Strawberry (3 liters)
Cycles per hour: 32
Input: Seeds, Manure (0.2 liters) | Water (2 liters)
Output: Spring Onion (5 liters)
Cycles per hour: 64
Input: Seeds, Manure (0.2 liters) | Water (2 liters))
Output: Napacabbage (4 liters)
Cycles per hour: 32
Input: Seeds, Manure (0.2 liters) | Water (2 liters))
Output: Chilli (4 liters)
Cycles per hour: 64
Input: Seeds, Manure (0.2 liters) | Water (2 liters))
Output: Garlic (3 liters)
– Price: $10000
Garden Plot Fertilizer 1-4
Cycles per hour: 64
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters)
Output: Tomato (3 liters)
Cycles per hour: 32
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters)
Output: Lettuce (3 liters)
Cycles per hour: 64
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters)
Output: Strawberry (3 liters)
Cycles per hour: 32
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters)
Output: Spring Onion (5 liters)
Cycles per hour: 64
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters))
Output: Napacabbage (4 liters)
Cycles per hour: 32
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters))
Output: Chilli (4 liters)
Cycles per hour: 64
Input: Seeds, Fertilizer (0.2 liters) | Water (2 liters))
Output: Garlic (3 liters)
– Price: $10000
Credits:
DS-Power
Welcome to the Prairie Farmers Co-op. Inspired by various North American farm input sales locations mainly in the Canadian Prairies. There’s a lot of different functionality for you to add to your game whether it’s for roleplay or just you want a good realistic place to buy your crop inputs.
What’s all included:
– Chemical Shed:
Category: Placeable Tools
Price: $10 000
Upkeep: $50
Functions: Buy point for liquid fertilizer and herbicide as well as tanks of liquid fertilizer and herbicide.
– Fertilizer Shed:
Category: Placeable Tools
Price: $20 000
Upkeep: $50
Functions: Buy point for fertilizer and lime.
– Seed Shed:
Category: Placeable Tools
Price: $20 000
Upkeep: $50
Functions: Buy point for seeds as well as proboxes of seeds. Thanks to Legacy Ag for letting me use his Probox.
Credits:
Bcbuhler
A pack of modules from which you can build your own shed. Pack included 26 modules (6 base and 20 extensions) in diffrent configurations.
All modules have colorable roof and walls.
Size: 5m x 10m with 4.5m height entrance
Category: sheds
Price: 4000$ – 12000$ per modul
HOW TO PLACE IT:
1) Level the terrain where you want to build and ENABLE free-mode, when free-mode is enabled, placing shed will not paint ground under it, so i recommend to paint ground before building shed to avoid problem with restriced area later
2) If you want to place in 90deg rotation, just ENABLE snapping, modules will snap to each other perfectly, and go to step 4)
3) If you want use other rotation, DISABLE snapping and position modules by hand, it`s less accurate, but it`s possible to place modules correctly
4) Start building with 1 base modul and then add extension modules which you like and how many you like
Credits:
Neyluu
An old rusty Australian barn where you can store your vehicles and where you can store your bales and pallets.
Capacity: 250 bales / pallets
Price: $20,000
Upkeep: $30
Credits:
Two Bit Modding