FS25 mods

FS25 Buildings

Farming Simulator 25 building mods are a great way to add new structures to your virtual farm. These mods can include barns, sheds, greenhouses, and other types of buildings that can be used for storage, animal housing, or crop production. One of the most popular types of building mods for Farming Simulator 25 are barns and sheds.

Sukup Corn Dryer v 1.0

Sukup Corn Dryer v 1.0

Working Gravity shoots that you can load from.
There is a trigger by the ladders to swing the gravity shoots up.
Propane fill trigger is beside the propane tanks.
Info trigger inside building.
You can cycle the outputs between storing – distributing – selling, when you select sell, it will sell everything that’s stored in your complex for that particular crop at the current price its offering.

Credits:
River Bottom Custom Farming

Download [150 MB]

WobbyTec Drive-In Pack v 1.0.0.3

WobbyTec Drive-In Pack v 1.0.0.3

2 buildings as a Pack: Drive-in distribution center as a central unloading point for the harvest with distribution to production facilities, a silo for storage, bale and pallet unloading, and a fuel pump.

Distribution Center (in the shop under “Production > Factories”):

– THE CENTRAL COLLECTION POINT FOR HARVEST AND PRODUCTION –
2 unloading ramps for bulk goods
Pallet storage for up to 350 pallets including retrieval function
Fuel pump for silage additives, diesel, AdBlue vehicle refueling
Storage, sale, and distribution of raw materials from harvest and production to production – DISTRIBUTION CENTER –
Liquids are also supported
Bale trigger for round and square bales, including cotton
Direct sales can be configured!

– Silo (in the shop under “Silos”):
Pallet storage for up to 350 pallets including retrieval function
MultiFruit (bulk)
2 covered unloading points, unloading also possible with Meiller tippers
Bale unloading point for round and square bales
Liquid unloading point
Loading point in the hall (indoor)

Version 1.0.0.3:
* Leveling adjusted, ground adjustments optimized
* Missing collisions created
* Downpipes at the drive-in optimized, material adjusted
* LOG error after the last GIANTS update fixed (distance texture)
* Goat milk correctly implemented
* Area in which buildings can be sold/demolished optimized
* Description expanded

Credits:
Wobby_

Download [32 MB]

Cargo Ship v 2.0

Cargo Ship v 2.0 Cargo Ship v 2.0

Ship where you can: load logs, products that are made from logs and bales.
Dump wheat, barley, oat, greenbean, silage, chaff, straw, grass and woodchips.
NOTE: You will need a PlaceAnyWhere kind of a mod to place the ship on basegame maps.

Category: Sellpoint
Upkeep: £250 /Day
Price £25.000.

Version 2.0:
* Added a Port area next to the ship
* Added a ability to remove corner hatches from the ship
* Added collisons to ship stairs

Credits:
Sylv3r

Download [4 MB]