A small Czech village store selling everyday goods
Store category: Points of sale
Price: 25.000 $
Daily maintenance: 50 $
Credits:
LorexModding
Farming Simulator 25 building mods are a great way to add new structures to your virtual farm. These mods can include barns, sheds, greenhouses, and other types of buildings that can be used for storage, animal housing, or crop production. One of the most popular types of building mods for Farming Simulator 25 are barns and sheds.
A small Czech village store selling everyday goods
Store category: Points of sale
Price: 25.000 $
Daily maintenance: 50 $
Credits:
LorexModding
Everyone’s favorite ice cream parlor hits FS25
Automatic night lighting
Neon sliding advertising lights
Price: $47,500
Daily Upkeep: $5
Daily Income: $600
Location: BUILD MENU > SQUIGGLZE TAB > BUILDINGS
REQUIRED MOD: Squigglze Store Extension
Credits:
Squigglze
Working Gravity shoots that you can load from.
There is a trigger by the ladders to swing the gravity shoots up.
Propane fill trigger is beside the propane tanks.
Info trigger inside building.
You can cycle the outputs between storing – distributing – selling, when you select sell, it will sell everything that’s stored in your complex for that particular crop at the current price its offering.
Credits:
River Bottom Custom Farming
Bee Hive Pack includes 5 different size beehives for your farm:
Price:1100$
Price:4400$
Price:6600$
Price:12500$
Price:19000$
Version 1.3:
* Updated the ModDesc
Credits:
Adub Modding, ABP Team
2 buildings as a Pack: Drive-in distribution center as a central unloading point for the harvest with distribution to production facilities, a silo for storage, bale and pallet unloading, and a fuel pump.
Distribution Center (in the shop under “Production > Factories”):
– THE CENTRAL COLLECTION POINT FOR HARVEST AND PRODUCTION –
2 unloading ramps for bulk goods
Pallet storage for up to 350 pallets including retrieval function
Fuel pump for silage additives, diesel, AdBlue vehicle refueling
Storage, sale, and distribution of raw materials from harvest and production to production – DISTRIBUTION CENTER –
Liquids are also supported
Bale trigger for round and square bales, including cotton
Direct sales can be configured!
– Silo (in the shop under “Silos”):
Pallet storage for up to 350 pallets including retrieval function
MultiFruit (bulk)
2 covered unloading points, unloading also possible with Meiller tippers
Bale unloading point for round and square bales
Liquid unloading point
Loading point in the hall (indoor)
Version 1.0.0.3:
* Leveling adjusted, ground adjustments optimized
* Missing collisions created
* Downpipes at the drive-in optimized, material adjusted
* LOG error after the last GIANTS update fixed (distance texture)
* Goat milk correctly implemented
* Area in which buildings can be sold/demolished optimized
* Description expanded
Credits:
Wobby_