FS25 Maps
Farming Simulator 25 map mods are a great way to add new environments and locations to the game. These mods can include new maps that feature different types of terrain, weather and landscapes. Some popular types of map mods include real-life locations, such as American or European towns, countryside or other regions. Map mods can also add new features such as new points of interest, new roads, and new buildings. These mods can provide a new level of immersion and realism to the game, and can give players the opportunity to experience farming in different parts of the world. Some map mods also come with new missions, challenges, and even new terrain physics, making the game more realistic and challenging.

– The map is made on real areas, with the addition of fantasy
– The map is suitable for any player, if you like small fields, then they are on the map, if you like large fields, then they are on the map, if you like to breed animals, then this is also, but for people who love logging, the map also has a large number of forests
– 100 purchased areas
– 75 fields for growing grain
– Beautiful nature
– Own production
– Own pens for animals
– A lot of wood
– There is a summer house on the shore of the lake
– There is a small quarry
Credits:
19aleksandr93

– Total number of purchasable fields and plots 146
– Productions from the base game and something extra
– Fields of various sizes and shapes
– For some productions/sales points, a lot of land is needed for the production to appear on the map
– Animals: horses, cows, chickens, pigs, sheep/goats
– The map is more intended for large equipment
– Small building plots for other productions
Version 1.1:
* Removal of certain mods for version 14
* Redesigned zones with animals
* Redesigned main farm
* Addition of an ornamental pond to the main farm
Credits:
srobik

– 53 fields
– 1,156.77 hectares of arable land
– 263.28 hectares of forest area
– 67,495 trees
– Multifruit included: rye, triticale, spelled, grain maize, Green rye, wind rye, field grass, silagemais, humus active, mustard
Credits:
AGS TBFW

– Main Farm
– 82 fields
– Several sales stations
– Biogas Plants
– Shop with workshop
– 10 Production Points
– Collectibles
Version 1.0.0.1:
* Added the ability to sell static farms
* Added sell point “Fast Food Restaurant”
* Added all missing collisions
* Moved the character “Walter” to a different location
* Fixed the collection of collectible items
* Fixed BGA
* Fixed visual bugs
Credits:
Puma 145

– 117 fields of all shapes and sizes
– Apple tree’s when cut will remove objects to help free up plots for your needs
– Cutable hedges to expand your land or connect fields
– Barbed wired fencing can be removed by cutting the posts
– Most production chains from the base game are spread across the map
– 7 farms, 6 farms have livestock and the seventh is an arable farm
– Fully customisable farms in a modular setup, gives you the opportunity to expand your farm when you are ready to work with these animals (note that you need to buy the pasture for each barn before the triggers appear)
– 25 collectables are scattered around the map, collectables are a little more profitable
– There are some large forest areas on the map as well as some much smaller plots
– Free water can be found at the lake in the south of the map
– All products can be sold at multiple outlets
– When buying factories you also gain the land they are on
– Customisable animal pens added with functioning gates
– Many sheds added
– all base game textures added
– Some new fill types added as well as some products modified to work with these new products
– All new products added can be purchased or sold at the warehouse
– All modified productions are available for you to place if you wish
– AI splines can be found on the map to make it easier for hired helpers to move around
Version 1.1:
* Fixed missing collisions on a few iteams at the super market
* Fixed manure loading trigger on manure clamp
* Adjusted ground triggers for BGA so tipping from trailers works
* Adjusted Dairy tip trigger for tipper trailer
* Water at the pond updated (had a graphical glitch when you interacted with the water)
* Adjusted all capacities at production points to work better in multiplayer
Credits:
CavalierRoy, Monkey_Show