FS25 Maps
Farming Simulator 25 map mods are a great way to add new environments and locations to the game. These mods can include new maps that feature different types of terrain, weather and landscapes. Some popular types of map mods include real-life locations, such as American or European towns, countryside or other regions. Map mods can also add new features such as new points of interest, new roads, and new buildings. These mods can provide a new level of immersion and realism to the game, and can give players the opportunity to experience farming in different parts of the world. Some map mods also come with new missions, challenges, and even new terrain physics, making the game more realistic and challenging.

– 34 medium sized fields
– A large area of forest for forestry work
– 22 collectibles to be found on the map
– Many productions have already been placed
Version 4.0.0.1:
* Minor bug fixes
* Road completely revised (texture can be plowed over with field creation, height adjustable. Only the road. Snow can be removed). This change requires a new savegame, or replaces the “densityMap_height.gdm” from a new savegame
* Snow map revised
* Trees at field 2 revised
* Grass removed from the shop
* Stable capacity increased
* Built-up productions produce a little faster
* Milk and cotton can be sold directly
* Field edge of field 30 revised
* Straw trade entrance revised
* Various collisions adjusted
* Farmhouse construction project added (in MP only farm 1 can be built and removed)
* Fir trees in the forest set at ground level
* Slurry and manure purchase station added at the animal dealer
Credits:
Onkel2000

– 2 Courtyards
– 6 Forest Areas
– 39 Field Areas
– 10 Productions
– 50 Collectibles
Version 2.0:
* Manure purchase station added
* Mist purchase point added
* Created new road texture
* Added some more decoration to the village
* Traffic splines changed a little
* Fixed a road marking error at the vehicle dealer
* Farmland 50 added (now you can buy everything on the map via Farmland 50 that was previously unpurchasable, added at the request of players)
* Starting from scratch didn’t work before. If you now start a game with it, then you really start with nothing
* In the single player, the farm assignment in the farm manager works as long as you select the start farm
Credits:
Armeus

– 3 farms pre-built on the map
– You must own the land before you can use or sell the buildings
– The terrain on the map is mostly flat with some rolling hills, valleys, and ditches
– Custom sugar beet piler factory for added realism with sugar beet harvesting
– When owned by player, the piler will give you tare dirt
– Take dirt back to field and dump
– Dirt piles can be leveled and will disappear when using any field working implements
– If not owned by player it will be a sell point without tare dirt
– Number of purchasable fields: 42
– Average acre size: 16.48
– Number of purchasable forestry land: 7
– Water retrieval sources: Build your own
– Alfalfa crop added and implemented with the animals
Credits:
TaylorFarms

– Customisable map
– Remove farm buildings and place them again
– Removeable hedges, gates, fences etc…
– Replica of the real life farm and surroundings
– Real life PDA map
– Custom lighting
– Animations – birds flying across the map pedestrians etc…
– Custom textures with Parralax mapping
– Over 50 Hd new models made by myself
– 36 fields with missions – small/medium/huge, Transport missions, deadwood, log carting
– 5 sell points and BGA sawmill etc…
– Seasons visuals: Summer bbqs, mowers, washing lines, leaves on roads, snowmen, puddles etc…
– Collectables
– Uk license plates
– Custom grass textures and Uk foliage
– Loads of Custom sounds
– Custom wind effects
Credits:
Oxygendavid