FS25 Maps
Farming Simulator 25 map mods are a great way to add new environments and locations to the game. These mods can include new maps that feature different types of terrain, weather and landscapes. Some popular types of map mods include real-life locations, such as American or European towns, countryside or other regions. Map mods can also add new features such as new points of interest, new roads, and new buildings. These mods can provide a new level of immersion and realism to the game, and can give players the opportunity to experience farming in different parts of the world. Some map mods also come with new missions, challenges, and even new terrain physics, making the game more realistic and challenging.
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Version 1.0.0.1:
* Updated ground collision map, to help with equipment sinking into the ground. This is a Giants issue, but aiming to help as much as possible here
* Fixed an invisible pole near the elevator
* Fixed a paint error between field 29 and 73
* Updated missions
Credits:
Dakota Farmer
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– 84 Fields, 10 of which are for planting irrigated rice and some areas for opening plots
– Two new crops being rice and black beans
– Personalized animal
– Calendar with Brazilian climate
– Feed
Credits:
MafiaMods201p
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Here is a fairly basic US style 4x Flatlands map.
– 200 Fields of varying sizes
– Ideal for field farmers
– There are selling points and production points to get you going
Version 3.0:
* Added AI traffic on all roads
* Added Rail crossing lights
* Train is back to default speed to make crossings more realistic
Credits:
geeman72
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– 66 fields including 6 pastures of 0.10 ha to 2 ha
– 1 functional farmhouse belonging to you with animals
– 3 other abandoned farms just waiting for you
– Various Production and Sales sites
– 1 dealership
– 1 service station
– 1 lime station
– Standard crops
– Nj and Traffic installed on the map
Version 1.1:
* ModDesc up to date
* Background map belonging to you with the possibility now of joining the fields together and cutting the trees as you wish throughout the map
* Fixed Bugs when you click on the “visit” tab of production points (spawn inside buildings)
* Fixed Bugs missing collisions on some buildings
* Removed Addable Triggers Mod (Conflict)
* Various corrections and retouches
Credits:
Gizmo Modding