– 54 fields
– 6 forest areas and a large area called the industrial area where you can find all the productions included in the map
Credits:
mariovilas
Farming Simulator 25 map mods are a great way to add new environments and locations to the game. These mods can include new maps that feature different types of terrain, weather and landscapes. Some popular types of map mods include real-life locations, such as American or European towns, countryside or other regions. Map mods can also add new features such as new points of interest, new roads, and new buildings. These mods can provide a new level of immersion and realism to the game, and can give players the opportunity to experience farming in different parts of the world. Some map mods also come with new missions, challenges, and even new terrain physics, making the game more realistic and challenging.
– 54 fields
– 6 forest areas and a large area called the industrial area where you can find all the productions included in the map
Credits:
mariovilas
Version 2.5.0.3:
* Traffic jams fixed
* Pedestrians added
* Grass changed
* Stone missions fixed
* Traffic spline elevations fixed
* Shop icon and teleport fixed
Credits:
Dakota Farmer, Patrick/Mezo, Poofsocke
– 105 fields with a total of 1042.9 hectares
– 44855 trees
– Several sales outlets and productions
– There is traffic but be careful at the big intersection, they only drive straight ahead
– There is a small starting yard with a few machines. Only the bare essentials for now
– The decoration is not yet complete
Version 2.3.5:
* New PDA
* Cowshed without pasture revised: feed/straw trigger set correctly/Buffallo milk added (overwrite stable for those who already have it)
Credits:
Jimkerk
– 200 fields
– 18 meadows
– 27 forest areas with around 38000 trees
– 5 open spaces for building
– 18 sales points
– 7 purchase points
– Free water at Raiffeisen, the farm shop and the animal shop
Version 1.3:
* The signs now have a new font
* Field 95 at the dirt road
* Personalized shop wall
* Revised and personalized Colli livestock trade
* The night is now darker
* Field borders adjusted [PRAIRIE] – Latest tree fix
* Adjusted fog
Credits:
FrechDachs93
– 24 fields (from 1 ha to 37.6 ha)
– 3 meadows (from 1.44 ha to 5.11 ha)
– 2 lakes where you can get water for free
– 1 gas station
– 2 building zones (2.85 ha and 4.75 ha)
– Starter farm (2.15 ha) with stable, small chicken coop, silo and storage facilities as well as a small starter fleet
– 1 chicken farm with 3 stables with a capacity of 5,000 chickens each (15,000 chickens in total)
– 2 BGA (a small one without a silo, a large one with a corner silo)
– 1 fermenter and herb dryer available for purchase (via Farmland)
– 2 large silos (purchasable via Farmland)
– 1 small stable in the south
– 1 small pigsty in the middle of the map
– 1 sheep farm near Händeler with pasture
– Sales points: grain mill, dairy, sawmill, bakery, spinning mill and country trade as well as the farmers market (if you want more, you can add more in the building zones)
– No production set (use construction zones for this)
– The car dealership is located in a residential area and does not yet have a workshop trigger
Version 1.2:
* Farmlands reassigned
* Made forests purchasable for woodworms
* Field edges revised
* Large hall opposite the dealer removed upon request and replaced with new decoration
* Missing curbs in curve areas restored
Credits:
WestsachsenLetsPlay