FS25 mods

FS25 Maps

Farming Simulator 25 map mods are a great way to add new environments and locations to the game. These mods can include new maps that feature different types of terrain, weather and landscapes. Some popular types of map mods include real-life locations, such as American or European towns, countryside or other regions. Map mods can also add new features such as new points of interest, new roads, and new buildings. These mods can provide a new level of immersion and realism to the game, and can give players the opportunity to experience farming in different parts of the world. Some map mods also come with new missions, challenges, and even new terrain physics, making the game more realistic and challenging.

NF Marsch Map v 1.2.0.1

NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1

Version 1.2.0.1:
* Improvement to the dikes for placing dike sheep
* Methane is now in the price overview
* Pig feed is now in the price overview
* Additional foreign languages ​​added
* The gates on the dikes can now be hidden with Object Hide Mod
* Alfalfa now remains alfalfa when picked up with a chopper pickup and no longer becomes alfalfa hay
* Area 109 (space for oil rig) enlarged
* Field 77 road moved from the field
* Floating lamp moved at house no.24
* Floating water tarpaulin at the harbor fixed
* Bushes deleted from field 61
* Floating guide post moved at the yard
* Floating garbage cans at the barrier moved appropriately
* Additional collisions at the barrier installed
* Bridge at the barrier moved appropriately
* Floating lamp at the pond at house no.1 moved
* Floating alarm lamp at the bank moved
* Lock between field 16 and 19 now has collision
* Guide post moved from the guard rail at field 67
* The containers on building area 154 now have collision
* “Diarrhea” in the gravel pit in the small gravel hole fixed
* Underground gutter at the “horse farm” deleted
* Car moved a little higher at house number 22
* Wood pile in forest no. 118 now has collision
* A tree moved from the fence at forest no.119
* Flower pot at the stadium behind the bus stop now has collision
* Wet street decoration moved away from the lowered dyke
* Indoor mask created for some buildings
* Green texture error at the station building fixed
* Collision of a canister at the gas station moved
* Collision at the veranda at house number 35 added
* Texture of the alfalfa bale improved
* Pet shop sales point slightly moved
* Fence moved out of the wall at field 28
* Car at house number: 43 deleted
* A tree next to field 54 moved a little further away from the field
* A zebra crossing added at the nursery
* Concrete texture on the station building fixed
* Hemp swath yield reduced again after threshing
* Legume straw for field peas and field beans now yields a little more
* Graphic bug in OG version between fields 88 and 89 fixed

Credits:
FedAction LetsPlay

Download [1.3 GB]

Osina Wielka Map v 1.0.0.2

Osina Wielka Map v 1.0.0.2 Osina Wielka Map v 1.0.0.2 Osina Wielka Map v 1.0.0.2 Osina Wielka Map v 1.0.0.2

– 66 Farmlands
– BGA
– Working fields
– 2 Farms

Version 1.0.0.2:
* Visual update
* Reworked sell points
* Fixed collision of few fences, buildings
* Repainted some of the areas that had grass missing
* Removed roadblock towards the village
* Repainted few field paths
* Added water to some places
* Added Sawmill, dairy, spinnery as productions on the map (in village area)
* Added farmlands with forests (73 farmlands in total now)
* Added forest areas with a lot of trees
* Added NPC people walking in village
* Added few small visual details
* Added more trees around the village

Credits:
Starlexs, Montazysta, CieplyLoczek, GrubyDruter

Download [694 MB]

Frankenmuth Farming Map v 1.1

Frankenmuth Farming Map v 1.1 Frankenmuth Farming Map v 1.1 Frankenmuth Farming Map v 1.1 Frankenmuth Farming Map v 1.1

– 3 farms pre-built on the map
– You must own the land before you can use or sell the buildings
– The terrain on the map is mostly flat with some rolling hills, valleys, and ditches
– Custom sugar beet piler factory for added realism with sugar beet harvesting
– When owned by player, the piler will give you tare dirt
– Take dirt back to field and dump
– Dirt piles can be leveled and will disappear when using any field working implements
– If not owned by player it will be a sell point without tare dirt
– Number of purchasable fields: 42
– Average acre size: 16.48
– Number of purchasable forestry land: 7
– Water retrieval sources: Build your own
– Alfalfa crop added and implemented with the animals

Version 1.1:
* Fixed missing Collisions
* Fixed Meadow Grass with animal pens
* Changed alfalfa bale textures
* Increased yield for alfalfa slightly

Credits:
TaylorFarms

Download [344 MB]

Three Chairs Map v 2.0.2.0

Three Chairs Map v 2.0.2.0 Three Chairs Map v 2.0.2.0 Three Chairs Map v 2.0.2.0 Three Chairs Map v 2.0.2.0 Three Chairs Map v 2.0.2.0

– Forest and field plots can be bought separately
– All fields contain a small amount of forest
– 43 meadows with a total area of ​​92 ha
– 52 forest areas with a total area of ​​404 ha and approx 44k trees (You cannot plant new trees even though the limit has not been reached)
– Start farm with cow and chicken coop as well as enough vehicles
– Sales stations and some productions
– Wood and stone missions exist, but currently only a few
– All buildings, decorations and productions can be sold in their entirety
– The splines are laid correctly, however, so that all roads are recognized by the helper AI

Version 2.0.2.0:
* Trees and bushes removed from fields and many roads
* Cowshed fence moved
* AI traffic adjusted
* At the farm, the BGA and the farmers’ market, the cars now turn more smoothly and some cars drive up to the farmers’ market
* Small path with AI pedestrians added
* Manure basin enlarged and purchase station placed on the ground

Credits:
Likita666

Download [426 MB]