FS25 Maps
Farming Simulator 25 map mods are a great way to add new environments and locations to the game. These mods can include new maps that feature different types of terrain, weather and landscapes. Some popular types of map mods include real-life locations, such as American or European towns, countryside or other regions. Map mods can also add new features such as new points of interest, new roads, and new buildings. These mods can provide a new level of immersion and realism to the game, and can give players the opportunity to experience farming in different parts of the world. Some map mods also come with new missions, challenges, and even new terrain physics, making the game more realistic and challenging.

Here is a fairly basic US style 4x Flatlands map.
– 200 Fields of varying sizes
– Ideal for field farmers
– There are selling points and production points to get you going
Version 2.2:
* Replaced all meadows for grass
* Added some more fencing and a lime station
* Adjusted some more of the ‘balder’ areas, now have grass
* Added Cement Factory
* Replaced Dairy
* Fixed BGA
* Added Forest Roots and Asphalt dirt textures
Credits:
geeman72

– 105 fields with a total of 1042.9 hectares
– 44855 trees
– Several sales outlets and productions
– There is traffic but be careful at the big intersection, they only drive straight ahead
– There is a small starting yard with a few machines. Only the bare essentials for now
– The decoration is not yet complete
Version 2.2.2:
* Fixed the trigger at the grain mill
* Removed grass in some places on the road
* Removed weeds on the sawmill site
* Ditches at the gardener’s ditch and line removed, fields reduced accordingly
* Other bug fixes
Credits:
Jimkerk

The vanilla Riverbend Springs map with some quality of life and personal taste changes.
Functioning Additions/Tweaks:
– Starting farmhouse & shed are now removable
– Grandpa NPC now lives next-door to Helper and not on your farm
– Dairy sell point has had the full normal Dairy production triggers and functionality added
– All ground paint textures available in build mode
– Sunflower Farm has been cleared out for an easier “build-your-own” plot
Planned Additions:
– Sugar Mill across from the Oil Mill
– Make not ownable land purchasable
– Bale storage added starting red barn
– Fast pressure washer
Future planned tweaks will all be savegame safe.
Credits:
Jazz

– 105 fields with a total of 1042.9 hectares
– 44855 trees
– Several sales outlets and productions
– There is traffic but be careful at the big intersection, they only drive straight ahead
– There is a small starting yard with a few machines. Only the bare essentials for now
– The decoration is not yet complete
Version 2.2:
* Area behind house at the intersection leveled
* Parked cars placed more or less correctly
* Colis placed in paved driveways
* Gaps in the sidewalks fixed in some places
* “Invalid Case” errors removed
* Grass removed from sidewalks in some places
* Collis placed by some houses
* Floating trees removed/fixed
* Mission spawn and hotspots installed
Credits:
Jimkerk

The Volksbend map is a modified Riverbend Springs map from the main game.
All buildings can be sold, and there shouldn’t be any problems placing new buildings on the farm.
There are 4 starting fields ready for harvest, and there are also better starting vehicles.
The NPCs have been removed, as has the tour at the beginning.
The starting farm has been completely rebuilt, the following is available at the starting farm:
– Farmhouse
– Grain silo
– Greenhouses
– Chicken coop
– Silos for lime, seed, mineral feed and fertilize
– Workshop
– Shelters
– Sales stand on the farm
– Storage for straw and hay
Version 1.0.0.1:
* The Karma Silo issue should now be fixed
Credits:
biface