FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Easy Development Controls v 1.1

Easy Development Controls v 1.1 Easy Development Controls v 1.1 Easy Development Controls v 1.1

Easy Development Controls is designed as a testing tool for modders, mappers and content creators. It can also assist with gameplay setups or however you wish to play the game.

It includes some features available already through the game console commands but now easily accessible and also the addition of many new custom features.

Most features support use in Multiplayer and permission levels of some commands can be adjusted. This now also includes existing console commands that previously only worked for the host.

Some quality of life features include:
– Teleport: Quickly move yourself or vehicles around the map by selecting a location on the map, by field number or x/z coordinates.
– Flip Vehicles: Allows a user to easily correct upright rotation of a vehicle.
– Super Strength: Increases a players carrying capacity and pickup range.
– Hud Visibility: Shows and hides the whole hud, you can also activate a key binding for faster access.
– Show Bale Locations: This will display all farm owned bales on the map.
– Show Pallet Locations: This will display all farm owned pallets on the map.
– Advance Growth: Advances all crops to the next growth stage.

Inputs:
– Open Menu: F12

Version 1.1:
* Fixed bug where some POI icons would remain hidden after using teleport screen
* Fixed bug where setting ‘Show Collectables’ above 70% would be incorrectly displayed when re-opening menu
* Removed outdated help information for ‘Delete Objects Key’
* Fixed incorrect setting allowing ‘Super Strength’ state to be saved on dedicated servers
* It is now possible to set operating hours to 0 or 2 decimal places
* Fixed ‘Condition’ incorrectly applying selected state type
* Fixed ‘Tip To Trigger’ text box not always enabling/disabling when opening menu
* Ukrainian (uk) translations added
* Brazilian Portuguese (br) translations updated
* Czech (cz) translations updated
* French (fr) translations updated
* Polish / Polski (pl) translations updated
* German (de) translations updated
* Russian (ru) translations updated
* Italian (it) translations updated
* Adjusted some default user settings to the ‘off’ state and prevent them from saving with the game to avoid user confusion

Credits:
GtX

Download [428 KB]

Bale Net Addon Pack v 1.0.0.4

Bale Net Addon Pack v 1.0.0.4

This pack add the management of the bale net for round balers.

This pack includes:
– Added a new pallet with rolls of bale net for refilling your round baler
– Added pallets and bales with rolls of bale net with different brands design
– Added all default round balers of the game edited for working with bale net and color
– Added new store packs: “Bale Net” here you can find all mods that working with bale net
– The bales are created with the same color as the bale net loaded on the baler

Pallet with rolls of bale net:
Brands: Claas, Fendt, Massey Ferguson, Black
5 rolls of bale net
4.500 meters of bale net for every roll
Price: 1.200 $

List of currently supported mods.

Basegame mods:
– Goeweil G-1 F125
– Goeweil G-1 F125 Kombi
– New Holland Pro-Belt 165
– Case IH RB 456 HD Pro
– Kuhn VB 3190
– Krone VariPack V 190 XC Plus
– John Deere C441R
– Goeweil Vario Master
– Vermeer ZR5-1200

Version 1.0.0.4:
* Fixed Goeweil G-1 F125 Kombi
* Claas Rollant 455 UniWrap
* Poettinger Impress 3190 VC PRO
* Vicon FastBale

Credits:
DD ModPassion

Download [117 MB]

Bale Twine Addon Pack v 1.0.0.4

Bale Twine Addon Pack v 1.0.0.4

This pack add the management of the bale twine for square balers.

This pack includes:
– Added a new pallet with rolls of bale twine for refilling your square baler
– Added pallets with rolls of bale twine with different brands design
– Added all default square balers of the game edited for working with bale twine
– Added new store packs: “Bale Twine” here you can find all mods that working with bale twine
– The bales are created with the same color as the bale twine loaded on the baler

Pallet with rolls of bale twine:
Brands: Case IH, Claas, John Deere, Kuhn, New Holland
24 rolls of bale twine
2.000 meters of bale twine for every roll
Price: 875 $

List of currently supported mods.

Basegame mods:
– Massey Ferguson Baler 1840
– Claas Quadrant5300
– Kuhn SB1290ID
– Krone Big Pack 1290HDPVC
– Massey Ferguson Baler 2370 UHD
– Fendt Squadra 1290UD

Version 1.0.0.4:
* CNH Square Balers Pack

Credits:
DD ModPassion

Download [44 MB]

Realistic Animal Losses v 1.0

Realistic Animal Losses v 1.0 Realistic Animal Losses v 1.0

More Realistic Animal Management – Finally Real Consequences for Neglect!

In the standard version of Farming Simulator 25, you hardly need to worry as an animal keeper – your animals simply continue living, no matter how well (or poorly) you take care of them. This mod changes that fundamentally!
From now on, your actions will have a direct impact on the well-being of your animals. If feed, water, or straw are missing – or if the feed isn’t effective enough – you risk losing animals. This makes animal management not only more realistic but also more challenging and exciting.

These factors can lead to a decline in your animal population:

Age:
Once animals reach a certain age, there is a 10% risk they won’t be in the barn the next evening.
Horses: from 60 months
Pigs: from 40 months
Cows & Buffalo: from 50 months
Sheep & Goats: from 30 months
Chickens & Roosters: from 30 months
(Note: These age thresholds are intentionally set somewhat unrealistically to make the mechanic noticeable.)

Care:
If the overall feed effectiveness is too low, or if water or straw are missing, the risk can increase to up to 100%.
You can adjust the threshold for feed effectiveness in the mod menu to control the risk. By default, it’s set to 90% – below that, the risk of animal loss increases.

Daily Check at 6 PM:
Every evening, an automatic check assesses the state of your animals. If problems are detected, you’ll receive a warning message – giving you one last chance to act before it’s too late.

Multiplayer Compatible:
Even if a player is absent in multiplayer mode, their barns will still be checked – animal welfare doesn’t take breaks!

Credits:
Fetty42

Download [101 KB]