Indiana license plates for Riverbend Springs.
Credits:
MALICEonPC
This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.
A pack with two big bags that can be filled with all loose materials, one with a capacity of 2000 liters and another with an unreal capacity of 100,000 litres, practically a portable mono fruit silo, can be lifted by hand without super strength.
If you load it on the Piaggio APE you could even shred it.
Version 1.0.0.3:
* Fixed the collisions, they can now also be picked up with pallet forks
Credits:
NazzaB82
AutoDrive isn’t simply about getting from point A to point B.
It’s about creating a seamless, interconnected network of routes that empower your workers and optimize your workflow.
Whether you’re hauling crops, delivering supplies, or managing complex field operations, AutoDrive is your command center.
Version 1.0.9.0:
* Fixed FS25 configuration crash when reading parking spots (FS25 changed how vehicle IDs are stored in vehicles.xml)
* No source code updates have been pushed to the master branch to avoid merge conflicts with the next release, this will be the case
* A major overhaul of the editor UI (can provide modified files for v1.0.9 upon request)
Credits:
Stephan-S, Axel32019, ThomasMatern, Iwan1803
This program will allow you to manage all of your mods from FS17 to 25, in a single software.
Enable or disable mods, add more, etc…
Angelcom successfully contacted programmer Pavlo Marchenko to allow users to continue using the program.
Pavlo immediately got to work and integrated support for Farming Simulator 22 (LS22) and Farming Simulator 25 (LS25) into the program.
Although the feature set has not yet been fully restored, the basic mechanism already works perfectly.
Version 3.8.2.0:
* Upon request, Pasha added a new Chinese translation
* Version number adjusted
Credits:
Angelcom, Pavlo Marchenko
Courseplay allows you to generate field courses with additional features, for example: headlands.
It also enables the usage of balers and forage wagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wrapping of bales on the field.
New with this iteration of CP is the vine fieldwork.
Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It’s also possible to have the combine unload in a trailer on/near the field automatically.
Custom field borders can be assigned for courseplay to use, for example: in case of a meadow, which isn’t recognised as a normal field.
Lastly cp has a interface for AutoDrive, which allows for refilling of a seeder at a nearby silo or unloading a forage wagon and so on.
With Version 7.2.1.0 or higher it is also possible to use the combine unloader to create a heap near the field.
What is the expert Mode: When the expert Mode is deactivated, you have only access to some settings.
The other settings are hidden and set to default values, which works in most situations.
That way, we try to help Users to get easier into Courseplay without being overwhelmed from all the settings.
Version 8.0.0.5:
* Fix helper limit (is now endless again)
* Use Giants field scanner now
Credits:
Courseplay Team