FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Dynamic Lowering v 1.0.1.0

Dynamic Lowering v 1.0.1.0

This mod allows the implements with which it is associated a dynamic lowering into the soil once lowered in the work phase.

List of compatible Mods:

Version 1.0.0.0 or newer:
– Ocrama Kane 300 (by SMI Modding Team)
– Ermo Levante (by SMI Modding Team)
– MGP P Series (by SMI Modding Team)

Version 1.0.1.0 or newer:
– Ermo Kronos Evo Series (by SMI Modding Team)

Version 1.0.1.0:
* Added tools on the list of compatible mods

Credits:
SMI Modding Team

Download [80 KB]

All-in-One easy to install Texture Pack v 3.0

All-in-One easy to install Texture Pack v 3.0 All-in-One easy to install Texture Pack v 3.0 All-in-One easy to install Texture Pack v 3.0 All-in-One easy to install Texture Pack v 3.0 All-in-One easy to install Texture Pack v 3.0 All-in-One easy to install Texture Pack v 3.0

This mod is a comprehensive texture pack designed for Farming Simulator 25, aimed at enhancing the visual experience of the game. The pack includes a variety of high-quality textures that improve the game’s overall aesthetics, making it appear more realistic and immersive. Installation is straightforward, ensuring that players can easily implement these changes without technical difficulties.

For those who play in multiplayer modes, it is recommended that all participants install the texture pack to maintain visual consistency and avoid any potential complications during gameplay.

– Comprehensive texture enhancements
– Improved realism in graphics
– Easy installation process
– Recommended for multiplayer play

Version 3.0:
* Added New Textures
* Fixed some Problems

Credits:
Leando, Tim4424, vanmoldavid, StaticMdz

Download [1.5 GB]

Autodrive Network for the Map Horsch Agrovation v 1.0

Autodrive network for the map Horsch Agrovation basic course with parking spaces.

Driven in:
– All fields and field edge courses
– All sales points
– All shopping points
– The farm has a washing area, workshop, petrol station and liquid fertilizer and farm silo
– The external slurry tank
– Parking spaces on the farm
– The BGA and the wedge silo
– The sawmill as the only production

New compared to the 22 course:
– Field 4 has more approaches
– Better intersections and right of way rules

Recommended settings:
– Corner speed: 70%
– Field exit: Nearest
– Folder: ON
– Collision detection: ON
– Time required: 6 hours

Credits:
Welten

Download [302 kb]

Adapted Filltole Textures v 1.0

Adapted Filltole Textures v 1.0

The textures were only adapted in color and are still based on the Giants textures.
Simply replace the “data” folder. This means that all the necessary data is replaced.

Steam: “Hard Drive” / Steamlibrary / Steamapps / Common / Farming Simulator 25.
E-shop: “Hard Drive” / Farming Simulator 25.

Credits:
SirJoki80

Download [41 MB]

Better Winch v 1.0.0.2

Better Winch v 1.0.0.2

This addon extends the capabilities of the in game winch system, allowing it to attach and move things other than trees. Anything with trailer-type attacher joints, as well as dynamic objects like bales and pallets are also supported.

This was written as part of a collaboration with Roughneck Modding Crew for use with their upcoming line of winch enabled mods.

This is done by targeting either tension belt or collision enabled shapes with the cpu mesh flag set. The mod includes a small “hard point” attachment shape that is automatically injected into many in game vehicles at the trailer attacher locations.

These hard points can also be created and added to any location inside of a vehicle or object i3d to allow the winch to attach to those locations as well. These nodes can take three user attributes as well.

thWidth (float): The width or size of the object along the X axis
thLength (float): The length or size of the object along the Z axis
thHeight (float): The height or size of the object along the Y axis

Additionally the attachment “ring” can be made larger or smaller with the use of two binds. These are registered to right-shift + colon, right-shift + quote by default.
It is also possible to change the attachment ring orientation by pressing right-shift + L by default.

That’s it, it’s pretty much a plug and play system. The only configuration really required would be if you wanted to add more attachment points to different vehicles than are already injected into the game.

Version 1.0.0.2:
* Fixed injected attacher to work better with certain vehicles

Credits:
ThundRFS

Download [121 KB]