FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Missions Display v 1.0.0.1

Missions Display v 1.0.0.1 Missions Display v 1.0.0.1 Missions Display v 1.0.0.1 Missions Display v 1.0.0.1

Shows you the current/running missions or … in real time in a display box.
You can customize the display box and optionally align it.

– Visible vehicle information, that can be switched on and off
– Mission sorting according to your wishes
– Hideable missions
– And much more

Version 1.0.0.1:
* Some setting icons moved
* New, view Missions Time Limit On/Off or view AutoSwitch for 20 sec
* New, distance to selling point
* New, fruitName/fruitIcon/otherIcon in active pda On/Off
* New, missions times warning

Credits:
HappyLooser

Download [261 KB]

Time Saving Stock Check v 1.0.0.2

Time Saving Stock Check v 1.0.0.2

Tired of wondering where all the wheat you have harvested is, its value, when to sell and what you might get for it? You can find out here.

On the main menu just above the prices tab you can see:
– All the goods you have stored in Silos, Production and Animal Husbandry outputs.
– Total volume
– Current price & value
– Which sell point to sell at
– Potential best price & value and in which month that might be

Current value colour changes to:
– White = nothing special
– Yellow = current value is over 90% of the best potential value
– Dark green = current value is over 95% of the best potential value
– Bright green = current value is over the best potential value

Also the current month is highlighted in bright green to alert you which is the best potential month to sell.

Version 1.0.0.2:
* Fixed Object Storage duplication of fermenting bales

Credits:
twproductions

Download [104 KB]

Round Baler Extension v 1.2

Round Baler Extension v 1.2

With this script the tractor stops when the round baler is full. If the fill level reaches 95%, the top speed is limited to 8 km/h so that the tractor does not have to brake so hard when the baler is full. If you turn off the baler or raise the pickup, the tractor’s top speed is of course no longer limited.

Stopping works when you accelerate or the cruise control is active. If the cruise control was active when the press gets full, it will be activated again automatically so that all you have to do is steer (which can even be partially taken over by the new GPS system).

Key shortcuts for toggle on/off the bale wrapper:
– Keyboard: [CTRL] left + [ALT] left
– Controller (X-Box): [LB] + D-pad down

Keyboard shortcuts to toggle drop mode:
– Keyboard: [Y]
– Controller (X-Box): [LB] + [D-Pad Right]

Version 1.2:
* Fixed issuse, that blocked the vehicle controls, if the drop mode was on “collect” or “manually” and a bale was on the bale wrapper
* Balers with bale wrapper consumed no bale foil
* Added new hud icon for the bale wrapper status to the left of the gps icon for balers with bale wrapper
* When the icon is white, the bale wrapper is off, when it is green, the bale wrapper is on and when it is red, the bale wrapper is not available

Credits:
Ifko[nator]

Download [86 KB]

Extended Straw Crops v 1.0.01

Extended Straw Crops v 1.0.01 Extended Straw Crops v 1.0.01

The Extended Straw Crops mod introduces a new feature for Farming Simulator 25, allowing players to harvest additional straw from several crop types. This mod enhances the gameplay experience by providing straw yields from Canola, Corn, Sorghum, Soybean, and Sunflower. Players can now maximize their harvests and utilize the straw for various purposes, such as animal bedding or as a resource for creating silage.

The mod integrates seamlessly with the existing game mechanics and does not interfere with the standard crop growth and harvesting processes. This expansion of crop utility can lead to more strategic farming practices and resource management, allowing players to explore new ways to utilize their harvested crops.

– Additional straw yields from Canola, Corn, Sorghum, Soybean, and Sunflower
– Enhances resource management options
– Compatible with existing game mechanics
– Provides new gameplay strategies for efficiency
– Increases the utility of harvested crops

Version 1.0.0.1:
* Removed crops planted in rice fields

Credits:
Jos

Download [75 KB]

Additional Currencies v 1.0.0.1

Additional Currencies v 1.0.0.1

This mod introduces a variety of new currencies to Farming Simulator 25, enhancing the economic aspect of the game for players who want a more global experience. The mod includes currencies such as the Brazilian Real, Chinese Yuan, Czech Koruna, Hungarian Forint, Japanese Yen, Norwegian Krone, Polish Zloty, Romanian Leu, Russian Ruble, South Korean Won, Swiss Franc, Turkish Lira, and Ukrainian Hryvnia. Players can now experience different financial environments and trade dynamics, which adds depth to the management of their farming operations.

– 12 new currencies added
– Currencies from various countries
– Enhances economic gameplay
– Provides a global perspective in farming management
– Compatible with Farming Simulator 25

Version 1.0.0.1:
* Fixed problem with positioning of HUD elements
* Added Ukrainian translation

Credits:
Rockstar

Download [81 KB]