FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Autodrive Reverse to Marker v 1.0

Autodrive Reverse to Marker v 1.0

With this mod, you can build a return route to the ready -to -use marker on the map. You can use this route for parking spaces or bunker silo inputs, for example.

In the construction menu under decorations – another, you will find two return routes with lengths of 25 m, 50 m, 75 m and 100 m. These return routes have positioning aid (yellow cross) to align them.

If you leave the construction menu after having placed them, the ways of waypoints of a return route are created with a destination point at the end.

You can then connect them to your route network. The yellow cross can be sold again via the construction menu. You need a mod that allows you to place them on land that does not belong to you.

Credits:
Williwillswissen

Download [408 KB]

AutoDrive xCrossing v 1.0

AutoDrive xCrossing v 1.0

With this mod you can build a finished AD intersection on the map.
In the construction menu under Decorations – Other you will find four intersections with track widths of 3m, 4m, 5m and 6m.
These intersections have a positioning aid (yellow cross) to align them.

If you leave the construction menu after placing them, the waypoints of an AD intersection are created with a destination point in the middle. You can then connect these to your route network. The yellow cross can be sold again via the construction menu.
You should delete the destination points of the intersections again after completing the routes, otherwise they will influence the route calculation by AutoDrive.
They are very useful for creating routes, as they allow you to drive directly to every intersection with AutoDrive.

You need a mod that allows placement on land that does not belong to you.

Credits:
Williwillswissen

Download [545 KB]

Contract Boost v 1.0.9.5

Contract Boost v 1.0.9.5 Contract Boost v 1.0.9.5 Contract Boost v 1.0.9.5 Contract Boost v 1.0.9.5

Boost your contracts by making more money, and allowing collection of the spoils!

Features:
– 50% more profit from every contract
– 10 max contracts
– 5 max contracts per type
– 50 total contracts available
– Borrowed contract equipment comes with free fieldwork items to fill your tools
– Allow using swathing equipment on harvest missions
– Allow collecting straw from harvest missionss
– Allow collecting grass from mowing missions
– Allow collecting stones from plow, cultivate, and sowing missions

All of the above settings can be modified via an XML settings file at FarmingSimulator2025/modSettings/ContractBoost.xml

Version 1.0.9.5:
* Spanish translation added from jc89gamer

Credits:
GMNGjoy

Download [132 KB]

AutoDrive NF-Marsch 4X v 1.0

AutoDrive NF-Marsch 4X v 1.0

There are two variants:
– Starting without a yard
– Using the starting yard (here the silo, fuel tank and parking spaces are withdrawn for the open halls)

The following have been withdrawn:
– Snapping all fields incl. rows
– All road and field paths and all associated intersections and junctions including procedure rules
– Due to structural conditions it is not possible to turn in all possible directions at some intersections and junctions.

Turning in all possible directions
– Shopping and sales offers, vehicle dealers and gas stations
– Approach points for all missions for timber transport, deadwood and stone
– Folder structure with 170 target points

Recommended settings
– Turning speed 70%
– Field exit closest
– Collision height above ground 1.5 m
– I would limit the truck’s speed to 60 km/h

Requires:
– Map: NF-Marsch 4-fach
– Autodrive

Credits:
Holger-70

Download [2 MB]

Contract Boost v 1.0.9.2

Contract Boost v 1.0.9.2 Contract Boost v 1.0.9.2 Contract Boost v 1.0.9.2 Contract Boost v 1.0.9.2

Boost your contracts by making more money, and allowing collection of the spoils!

Features:
– 50% more profit from every contract
– 10 max contracts
– 5 max contracts per type
– 50 total contracts available
– Borrowed contract equipment comes with free fieldwork items to fill your tools
– Allow using swathing equipment on harvest missions
– Allow collecting straw from harvest missionss
– Allow collecting grass from mowing missions
– Allow collecting stones from plow, cultivate, and sowing missions

All of the above settings can be modified via an XML settings file at FarmingSimulator2025/modSettings/ContractBoost.xml

Version 1.0.9.2:
* Fixed critical reported bug when joining MP servers after changing versions from 1.0.0.2 to latest. #80

Credits:
GMNGjoy

Download [129 KB]