FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Ford Coyote V8 Engine v 1.0

Ford Coyote V8 Engine v 1.0

This is a mod for role-play in FS25. This is a purchasable item like a weight or vehicle. You can pick it up and transport around your map.

Model year 2014 pulled from a wrecked Mustang GT. Owned previously by DTG616
302 Cubic Inches (5.0 Liters)
420HP@6,500 RPM
390 lb/ft@4250 RPM
7,000 RPM Redline
Sold as-is with no implied or expressed warranties
This engine appears to be in excellent working condition and ready for your swap or replacement project.
Why let the LS folks have all the fun? Put this in your OBS now

Credits:
WithTheStovers

Download [35 MB]

Universal Autoload v 0.4.1.1

Universal Autoload v 0.4.1.1 Universal Autoload v 0.4.1.1 Universal Autoload v 0.4.1.1

This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm.
Please see the included read-me file for instructions on adding to your own mod trailers or pallets.

Version 0.4.1.1:

  • Fix for #238
  • Fixed issue where log trailers would stop loading before full (#238)
  • Changed some default configurations to prevent overlap with the trailer

Features:


  • Loads any compatible pallet/container types (see list below)
  • Loads lumber to any supported forestry vehicles
  • Installed automatically on any compatible trailers (see list below)
  • Load and Unload by selected material or container type
  • Can also restrict loading to full pallets only
  • Select ‘ALL’ to load mixed types in sequence
  • Mixed pallets are loaded in size order for best packing efficiency
  • Can interact with trailers when a player is on foot (even when not attached to a vehicle)

Special Features for ‘KRONE Trailer Profi Liner’


  • Load/Unload is only available on the side the curtain is open
  • Rear loading directly from forklift
  • The rear door and curtain can be opened and closed by a player on foot

Configured for the following container types:


  • BigBags
  • BigBag Pallets
  • Euro Pallets
  • IBC Liquid Tanks
  • Square Bales
  • Potato Boxes (requires mod: Seed Potato Pack)

Configured for the following trailers:


  • Brantner DD 24073/2 XXL (bale trailer)
  • Bremer Transportwagen TP 500 S
  • BÖCKMANN MH-AL 4320/35
  • BÖCKMANN KK 3018/27 H
  • Demco Steel Drop Deck
  • Farmtech DPW 1800 (standard)
  • Fliegl DTS 5.9
  • KRONE Trailer Profi Liner
  • Kröger PWO 24
  • LODE KING Renown Drop Deck
  • Welger DK 115 (bale trailer)
  • Salek ANS-1900 (bale trailer)

Configured for the following vehicles:


  • Lizard Pickup 1986
  • Lizard Pickup 2017
  • Mahindra Retriever
  • JohnDeer XUV865M
  • Kubota RTV-XG850
  • Kubota RTV-X1140
  • Antonio Carraro Tigrecar 3200
  • Train (vehicle carriage)

Configured for the following Platinum DLC vehicles:


  • Train (planks, flatBed & timber carriages)
  • Volvo SM 462
  • Pfanzelt P13 4272
  • Schwarzmüller Timber Trailer
  • Schwarzmüller Timber Trailer Semi
  • Schwarzmüller Low Loader

Credits:
loki_79

Download [268 KB]

Autodrive v 3.0.0.2

Autodrive v 3.0.0.2

AutoDrive isn’t simply about getting from point A to point B.
It’s about creating a seamless, interconnected network of routes that empower your workers and optimize your workflow.
Whether you’re hauling crops, delivering supplies, or managing complex field operations, AutoDrive is your command center.

Version 3.0.0.2:
* Various updates to the language files (thanks to all translators)
* Various fixes regarding unload drivers (e.g. vehicles drives under pipe but doesn’t stop, vegetable harvester)
* Various fixes regarding collision detection (e.g. signs, barriers, AI traffic)
* Fix regarding reverse driving (e.g. faulty collision detection)
* Fix regarding the detection of rear unloading via flap or grain pusher
* Fix regarding height detection because of “floor deformation” (e.g. when creating curves with the mouse at inclined surfaces)
* Fix regarding non-visible/activatable mouse pointer in some vehicles (especially in multiplayer)
* Fix regarding non-activatable HUD in some vehicles
* Fix regarding turning off all lights after parking
* Fix regarding missing info messages (e.g. when you click on park but no parking space is assigned)
* Fix regarding UAL and center unloading
* Fix of various LUA errors
* Immediate adoption of changed visual settings (e.g. line thickness)
* Visual improvement with regard to selection lists (e.g. transparency of the target selection list)
* Helper button shows “CP” first when CoursePlay is found
* Various updates in the cooperation with CP (refilling, parking, etc.)
* For seed drills, fertilizer and seed loading must be selected via multiselect
* Front mounted forage harvesters are now supported
* Waypoints that are closer to the vehicle are now preferred

New Features:
* AutoDrive_config.xml: Route version and creator can be stored
* Autostart of AD similar to the Giants helper (adjustable in the menu)

Credits:
Stephan-S

Download [1 MB]