FS25 Misc
This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.
This mod lifts the animal husbandry limit from 15 to 64 so now you can have up to 64 animal husbandries per Savegame in SP and Mulitplayer.
Note though that the limit wasn’t arbitrary and there are some performance considerations when having that many animals.
Recommend to only use all 64 slots if your PC (and the PC’s of your other players in case of a server) can handle it. Its also recommended to not place all the husbandries next to each other, instead have them scattered around the map.
Credits:
modelleicher (Farming Agency)
This mod raises the Limit of the max possible number of Productions placeable in a savegame.
Default this number is set to a maximum of 60 Productions.
With the help of this mod this Limit is raised to 120.
Note that the Limit isn’t set without reason so increasing it and placing more Productions than intended might come with some performance drawbacks especially if all of those productions are actively producing stuff.
How many placeables are possible without negative effects are dependend on other factors within each savegame so you have to see for yourself.
Credits:
modelleicher (Farming Agency)
This mod allows players to lock the axis when painting, enabling the creation of perfect straight edges.
To use this feature, press and hold the left SHIFT key and move the mouse in the desired direction.
After moving 0.25 meters, the axis (X or Z) will be selected automatically based on the mouse movement.
The mod will then restrict movement to the selected axis until you release the SHIFT key.
Credits:
olaf.tnt
This mod replaces the look of the default roundbales with a more rounded, irregular and realistic shape after the bale has been wrapped.
It works for bales of 125 cm, 150 cm and 180 cm.
The goal is to add a more immersive experience for players who rely on baling grass.
You can enable the mod in any existing or new savegame.
If you decide you don’t like the look you can roll back to the default look by disabling the mod.
Credits:
OlaHaldor
This script ensures that a vehicle’s indicator is automatically deactivated after a bend, making the driving experience even safer and more comfortable.
Credits:
MonoBlack