FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Extended Sugarbeet and Potato Harvesters v 1.0

Extended Sugarbeet and Potato Harvesters v 1.0

This mod make it possibile that the sugar beet and potato harvesters now can harvest all earth fruits.

In addition to sugar beets and red beet, sugar beet harvesters can harvest the following earth fruits:

–> potatoes
–> carrots
–> parsnips

In addition to potatoes, potato harvesters can harvest the following earth fruits:

–> sugar beets
–> red beet
–> carrots
–> parsnips

The Ropa Maus 5 and the Bergmann RRW 500 can now also overload these earth fruits.

No edited mod vehicles are necessary! Works with all standard vehicles! Mods should also work as long as they are created according to the GIANTS standard and are not in their own shop category!

Credits:
Ifko[nator]

Download [83 KB]

Headland Management v 3.0

Headland Management v 3.0

Headland management for tractors, field sprayers, mowers and harvesters

Headland management allows functions to be combined in the vehicle and activated together at the touch of a button to simplify turning manoeuvres during field work. All functions can be activated and deactivated individually for each vehicle via a GUI in order to achieve ideal adaptation to the work being carried out.

Headland management must be added to the respective vehicle as a one-off configuration in the shop or in the workshop before use. The cost for this is 3000$.
It can be activated and deactivated in the vehicle. Various buttons can also be configured for activation and deactivation.

Functions included:
– Reduce speed (cruise control) and raise again, reactivate cruise control if it was previously active
– Raise lowered implements and lower them again, optionally raise front implements before raising rear implements
– Turn the plough, single-stage or two-stage (via the centre position)
– Raise and change track markers
– Change sides with crab steering activated
– Switch off PTO shaft(s) and hydraulics and switch on again
– Warning tone when headland mode is activated
– On/off switch: The headland management can be switched on and off. This prevents accidental activation during transfer to the work site and improves road safety.
– Automatic headland management: Automatic activation of headland mode when the headland is reached. Optional return to field mode after completing the 180° turn.
– Option to temporarily deactivate headland automatic headland by pressing a button
– Contour guidance: Automatic control along the field boundary or along the cultivated area
– The configuration is saved and restored for each device type

With existing EnhancedVehicle (FS25_EnhancedVehicle):
– Deactivate and reactivate GPS lane guidance, optionally trigger the turning function
– Release and reset active differential locks
– Use of EV headland detection if it has been activated

Pre-assigned key combinations (can be changed):
– Switch headland management on/off: (left) Shift + (left) Alt + X
– Switch operating mode (field mode / headland mode): (left) Shift + X
– Call up GUI for configuration: (left) Shift + (left) Ctrl + X

Other prepared key combinations (not pre-assigned)
– Temporarily deactivating/reactivating (toggling) the headland automatic function
– Temporarily deactivating the automatic headland automatic function
– Reactivating the automatic automatic
– Activation of the field mode
– Activation of the headland mode

Credits:
Glowins Modschmiede

Download [245 KB]

Additional Game Settings v 1.0.0.3

Additional Game Settings v 1.0.0.3

This mod adds a new settings tab to the pause menu.

Available functions:
– Enable/disable the interface,
– Change the interface color (custom colors can be added to the file “…/modSettings/FS25_additionalGameSettings/uiColors.xml”),
– Enable/disable the crosshair,
– Display a transition effect when switching cameras,
– Enable/disable unnecessary informational windows,
– Enable/disable blinking notifications,
– Enable/disable mouse camera movement in object placement mode,
– Enable/disable automatic game save start,
– Filter objects in the shop (all/base/mods/DLC),
– Toggle lighting from other maps (custom lighting can be added to the folder “…/modSettings/FS25_additionalGameSettings/lighting”),
– Smooth camera movements,
– Start the vehicle engine by pressing the acceleration key,
– Enable/disable depth of field (DoF),
– Enable/disable camera collision,
– Display the current date (customizable format/position/background/color/font boldness),
– Added “Quit to desktop” button.

Version 1.0.0.3:
* Fixed an issue with the unavailable HUD color change option,
* Fixed the error “…/AdditionalSettings.lua:1363: attempt to index nil with ‘delete’”

Credits:
Rockstar

Download [119 KB]

Placeable Overview v 1.0

Placeable Overview v 1.0 Placeable Overview v 1.0

With this MOD you can quickly get an overview of all placeables (farmhouses, stables, silos, productions…).
Your own placeables are displayed first. You can also teleport directly to a placeable.

The following information is displayed:
– Name
– Owner
– Daily upkeep
– Category
– Description

The display can be called up with the key combination Shift + P.

Credits:
Fetty42

Download [75 KB]