AI vehicles leave tracks and deform the ground.
Credits:
KCHARRO
This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.
This mod displays whether or not your forks (or other implements) are level (= horizontal orientation) or not.
Additionally, it displays the distance of the tool to the ground or to whatever is below it (bales, pallets, trailer, …).
You can choose between icons or degrees in the settings, you can turn on or off color coding if set to “degrees”, and you can move the display around, if needed.
The mod works for at least any base game front loader tool, wheel loader tool, telehandler tool, skid steer tool and forklift.
Note that the default “level” orientation and distance to ground depend on how the tool was designed.
If you want to change the default orientation and/or distance to ground, you can move the tool to the desired position and orientation and press [Ctrl] [Shift] [R] to treat the current position to 0° and 0m from ground. The display will then start showing the difference to this position/orientation.
Hotkeys:
– [Ctrl] [Shift] [R]: Stores the current position and orientation as a reference
Version 1.0.0.6:
* Fixed an issue where warnings would appear in the log when using vehicles with multiple implements
Credits:
Farmsim Tim (timmeey86)
Standalone module from RealisticLivestock which just increases the max limit of visual animals to 200.
Slider can be used to adjust the limit, accessed with Shift+T.
RealisticWeather has not been updated to be compatible with this yet and may cause issues when it is snowing.
Credits:
Arrow-kb
Through this mod you will integrate municipal contracts for mowing grass along roadsides, through the mulching arms you will have the possibility to create new business for your farm.
Through the contract you can accept the rented vehicles or buy them for more revenue.
The revenue is around 37500$/ha worked
The following mods MUST be downloaded to get this script work:
– Hymach Energy
Version 1.1:
* Fixed problem in multiplayer
* Guaranteed compatibility with Better Contracts from version 1.1.1.5 onward
Credits:
SMI Modding Team
Mod for controlling fog in the game.
You can configure the following parameters:
– the density of ground fog
– High fog density
– Covering the fog
– The height of the lower fog
– High tuman height
Version 1.2:
* The script was rewritten from zero (approximately 70%)
* There is no longer a slider of turning on and off the fog to turn off the fog twist the values of the underlying and top fog in 0
* Depending on the weather and season removed. (it worked wrong)
* Added settings for the height of the lower and riding fog
* Added translation into Czech
Credits:
BMProd