FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Extended Selling System v 1.0.0.1

Extended Selling System v 1.0.0.1

This mod is an improved and expanded version of the FS22 Extended Owned Items.
With it, the selling price of your owned vehicles and equipment changes dynamically, making sales more realistic.

What’s changed compared to FS22?
1. Base price introduced – the selling price does not always increase or decrease; sometimes, it remains unchanged.
2. Time restriction – prices change only between 08:00 and 18:00.
3. Notification system – if a vehicle or equipment’s selling price increases by more than 20%, a notification will alert you that it might be a good time to sell.

How does it work?
The selling price can be base, profitable, or loss-making.
Loss: Can range from -2% to -25%.
Profit: Can range from +2% to +25%.
Prices refresh hourly within the specified time frame.

Compatible with the Real Vehicle Breakdowns mod.
Monitor prices and take advantage of the best selling opportunities.

Version 1.0.0.1:
* Github issues#1 – Compatibility with the Terrafarm v0.9.0.5 mod fixed
* DescVersion increased

Credits:
MathiasHun

Download [84 KB]

Bobcat Toolcat UW56 v 1.1

Bobcat Toolcat UW56 v 1.1

Power: 61 hp
Maximum speed: 70 km/h
Dump bed capacity – 6000 L
Suitable equipment from Skidsteer loader

Configurations:
– Selectable engine
– Selectable wheels
– Selectable main and rim color
– Selectable license plates
– Selectable window tint
– Passenger support

Version 1.1:
* Added selection of main color and wheel rim color
* Improved glass visualization
* Improved passenger position
* Improved lighting

Credits:
Lance, Canada FS

Download [92 MB]

Disable Automatic Engine Start v 1.0

Disable Automatic Engine Start v 1.0

If you like realism and don’t want the engine to start automatically every time you create a new savegame, this mod is for you.
It turns off the “Automatic Engine Start” option when you create new savegame.
You’ll need to start your vehicle’s engine by yourself — just like in real life.
Simple and useful.

Credits:
LeoLeo

Download [85 KB]

Better Contracts 1.2.0.2

Better Contracts 1.2.0.2

Mod to augment contracting functions in FS25.

– The maximum number and the amount of missions generated is automatically adjusted to the number of fields on the map
– You can immediately generate new missions through the “New Contracts” button, or delete all of them with the “Clear Contracts” button
– You can sort the available contracts by type and field number, by total profit, or by profit per minute, to make it easier to find the one you desire
– You can activate more than three contracts at a time
– The mod adds some new vehicle combos to borrow for contracts
– With the “Details” button you can toggle on/ off the display of additional contract information. Like cost estimates for usage material as fertilizer, herbicide, or seeds. For harvest and baling contracts, it shows the minimum amount to be delivered, and the amount that you can keep (and sell). From this it calculates the total profit value for a contract, i.e. reward minus cost for fertilize/ spray/ sow contracts, and reward plus value of kept harvest for harvest/ baling contracts. It even estimates the time you will probably need for total completion of the job, by taking into account the work speed and work width of the appropriate leasing vehicles/ tools that are offered with the contract.
– All values shown in details display are estimates
– You should not take them absolutely, but rather as an indication of what contracts to prefer among others

Version 1.2.0.2:
* Count non field jobs for discount #80
* Adjustable small/med/large field size thresholds (in userDefined.xml) #45
* Increase reward/ha for earth fruit types #71
* Remove surplus “progress” text from list #92
* Fix MP vehicle select for vegetable harvest #94
* Remove vehicle warn for supplyTransportMission #98

Credits:
Mmtrx

Download [189 KB]