This mod removes the magical crop protection from fields you don’t own for a more realistic experience.
Credits:
Nekzuris
This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.
This mod removes the magical crop protection from fields you don’t own for a more realistic experience.
Credits:
Nekzuris
New fertiliser textures with visible granules.
They can replace the standard textures in your map.
Note that the game only supports one fertiliser texture – when spraying, the granules will also be visible.
Credits:
JMZ
A small mod to extend the displays.
Extends the Info Hud displays of
– silos
– Productions
– animal sheeds
– Manure heaps
– trees
– Vehicles and attachments
– Field growth
– Factories and event buildings
– Adds units of numbers where possible as not everything is in litres.
Version 1.1:
* Improved translations for DE and PL and new translations in PT and CS
* Show growth phase and maximum growth
* Lua bug fixed for trees in the last growth phase
* Vehicles now show shop category and current weight
* Added factories max. and progress indicator
* Event building displays extended
* Increased the standard entries displayed in the F1 menu (thanks to HoFFi)
* Manure heap not connected after game load bug fixed (fixes basegame bug until it is fixed in a patch)
Credits:
Achimobil
Display additional info in the field info panel when walking through a field:
– Area of each field in the current land
– Current land area
– Price per ha (per ac) of the cultivated area on land you don’t own
– Potential harvest quantity and yield on ready to harvest fields
Version 1.0.0.1:
* Improved Potential harvest quantity and yield accuracy
* Adding CZ, PT and BR translations
Credits:
yumi
This mod displays helpful information for logs and helps with cutting to desired lengths or weights.
You can use the hotkeys displayed in the F1 menu in order to switch between length and weight modes, and in order to select the target length/weight.
Note that the while the length mode is exact, the weight mode is just an approximation. The weight mode is not available in multiplayer.
The chainsaw will snap to the indicated location once within 20cm. The angle still has to be adjusted manually, however.
The help window displays information which can help with deciding whether or not felling a tree or cutting it down further is worth it.
Note that in order to get the maximum quality possible in base game (which is 120%), a piece of wood needs to be a near perfect frustum of a cone, between 6-11m in length (about 20-36 feet) and may not have any branches still attached.
It isn’t always possible to achieve the maximum quality.
Realism players may also add an absolute or relative additional length buffer to the cut indication length in the general settings.
This mod is of course compatible with the lumberjack mod.
Hotkeys:
[ C ] Switches between length mode and weight mode, or turns this feature off.
[ Z ] Cycles through the possible target lengths and weights.
Version 1.0.0.1:
* Fixed a client freeze which could occur in multiplayer if the client still had a reference to a tree which no longer exists
Credits:
Farmsim Tim (timmeey86)