FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Extended Leasing v 1.1

Extended Leasing v 1.1 Extended Leasing v 1.1

Stop with breaking down the dealer’s tractors and equipment and not having to pay for it.
With this mod you have to pay the repair costs when you return the tractor or equipment.
Additionally you’ve to pay washing costs, max 30% of the base costs (deposit), for a dirty tractor or equipment.
For this you get back the base costs (deposit) that was paid at the beginning.

Version 1.1:
* ModDesc update
* Added translation BR, TR and IT
* Fixed bug for additional costs for selling owned vehicles

Credits:
Peppie84

Download [89 KB]

Default Types v 1.0.0.5

Default Types v 1.0.0.5

This is a little addon that changes the way fill types and fruit types are loaded. Normally, xml files from the game install folders load first, then the map information is loaded and added to those existing entries.

This allows map makers to make their map configurations the base configuration, bypassing the game install files altogether. This allows for more flexibility and control when setting up map types, and also resolves some issues that can come from appending to existing entries.

Activating is as simple as copying the xml file(s) you want to use as the new base into your map, and use the thDefaultTypes key in your map.xml file. Examples are included in the sdk folder of this mod.

When overriding the base game xml file(s) inside of a map, make sure you copy and edit the full xml(s) file in question. Anything not included in the map will not load otherwise, because the vanilla config is being bypassed.

Note: This also addresses the fruit type double registration issue when trying to change vanilla fruit/fill type values. Double registrations will show a warning and try to self correct if this mod is enabled.

Version 1.0.0.5:
* Updated the way defaults are loaded, should be more efficient now
* Added a check for double registered fill types
* Minor bug fixes

Credits:
ThundRFS

Download [103 KB]

Universal Autoload v 0.4.3.3

Universal Autoload v 0.4.3.3 Universal Autoload v 0.4.3.3 Universal Autoload v 0.4.3.3

This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm.
Please see the included read-me file for instructions on adding to your own mod trailers or pallets.

Version 0.4.3.3:

  •  Solve the issues with vehicle settings in MP

Features:


  • Loads any compatible pallet/container types (see list below)
  • Loads lumber to any supported forestry vehicles
  • Installed automatically on any compatible trailers (see list below)
  • Load and Unload by selected material or container type
  • Can also restrict loading to full pallets only
  • Select ‘ALL’ to load mixed types in sequence
  • Mixed pallets are loaded in size order for best packing efficiency
  • Can interact with trailers when a player is on foot (even when not attached to a vehicle)

Special Features for ‘KRONE Trailer Profi Liner’


  • Load/Unload is only available on the side the curtain is open
  • Rear loading directly from forklift
  • The rear door and curtain can be opened and closed by a player on foot

Configured for the following container types:


  • BigBags
  • BigBag Pallets
  • Euro Pallets
  • IBC Liquid Tanks
  • Square Bales
  • Potato Boxes (requires mod: Seed Potato Pack)

Configured for the following trailers:


  • Brantner DD 24073/2 XXL (bale trailer)
  • Bremer Transportwagen TP 500 S
  • BÖCKMANN MH-AL 4320/35
  • BÖCKMANN KK 3018/27 H
  • Demco Steel Drop Deck
  • Farmtech DPW 1800 (standard)
  • Fliegl DTS 5.9
  • KRONE Trailer Profi Liner
  • Kröger PWO 24
  • LODE KING Renown Drop Deck
  • Welger DK 115 (bale trailer)
  • Salek ANS-1900 (bale trailer)

Configured for the following vehicles:


  • Lizard Pickup 1986
  • Lizard Pickup 2017
  • Mahindra Retriever
  • JohnDeer XUV865M
  • Kubota RTV-XG850
  • Kubota RTV-X1140
  • Antonio Carraro Tigrecar 3200
  • Train (vehicle carriage)

Configured for the following Platinum DLC vehicles:


  • Train (planks, flatBed & timber carriages)
  • Volvo SM 462
  • Pfanzelt P13 4272
  • Schwarzmüller Timber Trailer
  • Schwarzmüller Timber Trailer Semi
  • Schwarzmüller Low Loader

Credits:
loki_79

Download [274 KB]

Real Vehicle Breakdowns v 0.9.0.7

Real Vehicle Breakdowns v 0.9.0.7

The way to open the RVB menu has changed slightly compared to the FS22 version: now it can only be accessed while sitting in a vehicle.
Vehicles can only be repaired at base vehicle workshop triggers.
This was implemented because many players had difficulty using the mod in FS22.
The vehicle’s generator recharges the battery only if the engine is running above idle RPM.
The battery can also be charged at electric charging stations.
Additionally, if the battery level drops to 10% or below, it can be recharged in the vehicle workshop.
This version is strictly for testing purposes, and errors may occur.

Version 0.9.0.7:
* github issues#19 – Temporary, quick bug fix
* github issues#16
* github issues#14
* github issues#11
* github issues#10

Credits:
Mathias

Download [268 KB]