FS25 mods

FS25 Misc

This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Contract Boost v 1.1

Contract Boost v 1.1 Contract Boost v 1.1 Contract Boost v 1.1 Contract Boost v 1.1

Boost your contracts by making more money, and allowing collection of the spoils!

Features:
– 50% more profit from every contract
– 10 max contracts
– 5 max contracts per type
– 50 total contracts available
– Borrowed contract equipment comes with free fieldwork items to fill your tools
– Allow using swathing equipment on harvest missions
– Allow collecting straw from harvest missionss
– Allow collecting grass from mowing missions
– Allow collecting stones from plow, cultivate, and sowing missions

All of the above settings can be modified via an XML settings file at FarmingSimulator2025/modSettings/ContractBoost.xml

Version 1.1:
– User contributed translations: cz, da, es, fr, it, pl, pt, ru
– Allow collecting hay from tedding contracts.
– Allow collecting straw bales from baling contracts.
– Allow collecting wrapped silage bales from bale-wrapping contracts.
– Added cultivator to seeding missions, just in case you mess up
– Added windrower to baling missions, so you can use a worker to bale.
– Added support customizing of the number of contracts for each type of contract individually, with the ability to “disable” contract types you don’t want to see.
– Added feature to remove already added fill items when the enableFieldworkToolFillItems setting is switched off
– Added feature to remove unwanted contracts when you change the customMaxPerType setting. This setting is executed both on game load and save.
– Added feature to “prefer” harvesting missions over baling missions as cereal-crop harvesting missions are less frequent due to the new straw baling missions.
– Added feature to enable or disable certain types of harvesting contracts.
– ContractBoost settings are now managed in-game:
– All settings previously in the configuration file can be set in the General Settings panel in-game, and will be updated when saving your game.
– The new FS25_ContractBoost.xml configuration file in savegame folder should only be manually edited while game is not running.
– The old ContractBoost.xml configuration file in modSettings folder has been depreciated
– Settings have been rebuilt to support MP synchronization :: The server is the source of truth for settings, clients receive settings on connect or change.

Credits:
GMNGjoy

Download [122 KB]

Financing v 1.0.0.2

Financing v 1.0.0.2

Adds the ability to pay for new vehicles using financing, allowing you to pay for new vehicles with monthly payments over either 6, 12 or 24 months, with small interest rates. Missed payments will result in additional interest, and failing to pay back the total sum by the end of the financing period will result in the vehicle being repossessed.

Version 1.0.0.2:
* Improved mod compatibility
* Fixed a nil reference loop crash
* Fixed payment issue on mp

Credits:
Arrow

Download [96 KB]

Courseplay v 8.0.0.10

Courseplay v 8.0.0.10

Courseplay allows you to generate field courses with additional features, for example: headlands.
It also enables the usage of balers and forage wagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wrapping of bales on the field.
New with this iteration of CP is the vine fieldwork.
Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It’s also possible to have the combine unload in a trailer on/near the field automatically.
Custom field borders can be assigned for courseplay to use, for example: in case of a meadow, which isn’t recognised as a normal field.
Lastly cp has a interface for AutoDrive, which allows for refilling of a seeder at a nearby silo or unloading a forage wagon and so on.
With Version 7.2.1.0 or higher it is also possible to use the combine unloader to create a heap near the field.
What is the expert Mode: When the expert Mode is deactivated, you have only access to some settings.
The other settings are hidden and set to default values, which works in most situations.
That way, we try to help Users to get easier into Courseplay without being overwhelmed from all the settings.

Version 8.0.0.10:
* Internal pathfinder improvements and better smoothing
* Added support for Universal Autoload from @loki79uk

Credits:
Courseplay Team

Download [4 MB]

Universal Autoload v 0.4.5

Universal Autoload v 0.4.5 Universal Autoload v 0.4.5 Universal Autoload v 0.4.5

This automatically modifies the actual base game trailers, and will be applied to any new or existing trailers on your farm.
Please see the included read-me file for instructions on adding to your own mod trailers or pallets.

Version 0.4.5:

  • Added feature from #186
  • Can now add or remove loading areas (up to a maximum of three)
  • Add area will split the previous one into two
  • Remove will expand the previous area by the deleted width

Features:


  • Loads any compatible pallet/container types (see list below)
  • Loads lumber to any supported forestry vehicles
  • Installed automatically on any compatible trailers (see list below)
  • Load and Unload by selected material or container type
  • Can also restrict loading to full pallets only
  • Select ‘ALL’ to load mixed types in sequence
  • Mixed pallets are loaded in size order for best packing efficiency
  • Can interact with trailers when a player is on foot (even when not attached to a vehicle)

Special Features for ‘KRONE Trailer Profi Liner’


  • Load/Unload is only available on the side the curtain is open
  • Rear loading directly from forklift
  • The rear door and curtain can be opened and closed by a player on foot

Configured for the following container types:


  • BigBags
  • BigBag Pallets
  • Euro Pallets
  • IBC Liquid Tanks
  • Square Bales
  • Potato Boxes (requires mod: Seed Potato Pack)

Configured for the following trailers:


  • Brantner DD 24073/2 XXL (bale trailer)
  • Bremer Transportwagen TP 500 S
  • BÖCKMANN MH-AL 4320/35
  • BÖCKMANN KK 3018/27 H
  • Demco Steel Drop Deck
  • Farmtech DPW 1800 (standard)
  • Fliegl DTS 5.9
  • KRONE Trailer Profi Liner
  • Kröger PWO 24
  • LODE KING Renown Drop Deck
  • Welger DK 115 (bale trailer)
  • Salek ANS-1900 (bale trailer)

Configured for the following vehicles:


  • Lizard Pickup 1986
  • Lizard Pickup 2017
  • Mahindra Retriever
  • JohnDeer XUV865M
  • Kubota RTV-XG850
  • Kubota RTV-X1140
  • Antonio Carraro Tigrecar 3200
  • Train (vehicle carriage)

Configured for the following Platinum DLC vehicles:


  • Train (planks, flatBed & timber carriages)
  • Volvo SM 462
  • Pfanzelt P13 4272
  • Schwarzmüller Timber Trailer
  • Schwarzmüller Timber Trailer Semi
  • Schwarzmüller Low Loader

Credits:
loki_79

Download [277 KB]