FS25 Misc
This category encompasses a diverse collection of mods that don’t neatly fit into other classifications. Discover a world of unexpected enhancements, ranging from decorative items and gameplay tweaks to entirely new features. From functional tools and utilities to purely aesthetic additions, these miscellaneous mods offer endless possibilities to customize and expand your Farming Simulator 25 experience.

Courseplay allows you to generate field courses with additional features, for example: headlands.
It also enables the usage of balers and forage wagons, that can be send on the same course, as a mower or harvester from before.
Another big feature is the collecting or wrapping of bales on the field.
New with this iteration of CP is the vine fieldwork.
Fieldwork courses can be setup in multitool mode, which allows the use of up to 5 driver working in a convoy on the same field.
It’s also possible to have the combine unload in a trailer on/near the field automatically.
Custom field borders can be assigned for courseplay to use, for example: in case of a meadow, which isn’t recognised as a normal field.
Lastly cp has a interface for AutoDrive, which allows for refilling of a seeder at a nearby silo or unloading a forage wagon and so on.
With Version 7.2.1.0 or higher it is also possible to use the combine unloader to create a heap near the field.
What is the expert Mode: When the expert Mode is deactivated, you have only access to some settings.
The other settings are hidden and set to default values, which works in most situations.
That way, we try to help Users to get easier into Courseplay without being overwhelmed from all the settings.
Version 8.0.0.8:
* Fix for selfUnload #456
* Fix for #461 and #478
* Fix for #469 and #475
* Workarround for #448
Credits:
Courseplay Team

Shader Preset: MKSHV1
– Installation: C:/Program Files (x86)/Farming Simulator 2025/x64
Version 2.1:
* Correction of rendering
* Additions and withdrawals of filters
Credits:
MaksTV

62 mods included:
FSM_Objects_FS25
FSM_Mining_materialBelt_Pack_FS25
FSM_Placeable_Mining_Decorations_FS25
FSM_CAT_AD45B_FS25
FSM_CAT_R3000H_FS25
FSM_Schmitz_SKI_18_24pack_FS25
FSM_Kassbohrer_FlatBed_FS25
FSM_BC_LDS_Gas_Trailer_FS25
FSM_Feldbinder_WaterTanker_FS25
FSM_Kassbohrer_Cement_FS25
FSM_Kassbohrer_FuelTank_FS
FSM_Midland_B_SL_2000_FS25
FSM_Volvo_EC950_FS25
FSM_Volvo_A60H_FS25
FSM_CAT_963K_FS25
FSM_Hitachi_310W_FS25
FSM_Liebherr_980_SME_FS25
FSM_Dossan_DX800LC_FS25
FSM_Komatsu_BR350_Farming_FS25
FSM_SeillingPoints_For_RGC_FS25
FSM_Marine_Equipment_FS25
FSM_Mining_Equipment_FS25
FSM_CAT_908NG_FS25
FSM_ToyotaDyna_FS25
FSM_Crane_Traverse_FS25
FSM_CAT_D7NG_FS25
FSM_Bell_B60E_FS25
FSM_Mining_Placeables_FS25
FSM_beltLoading_Hopper_FS25
FSM_Doppstadt_AK640K_FS25
FSM_Bomag_BW203AD_FS25
FSM_CAT_385C_LR_Amphibious_FS25
FSM_CAT_395NG_FS25
FSM_CAT_962NG_FS25
FSM_CAT_D4NG_FS25
FSM_Concrete_Objects_FS25
FSM_Demco_sideDump_FS25
FSM_Doll_2axle_FS25
FSM_Doppstadt_AK640K_FS25
FSM_Dynamic_Office_FS25
FSM_Etnyre_BlackHack_FS25
FSM_EU_TruckGarage_FS25
FSM_FS25_VolvoBucket_Edited
FSM_Fsminer_Flags_Flags_FS25
FSM_Hyundai_HL770_9J_FS25
FSM_JCB_547_FS25
FSM_Komatsu_575D_FS25
FSM_Komatsu_BR350_FS25
FSM_Komatsu_SK714_FS25
FSM_Mack_Pack_FS25
FSM_Manitou_MC18_FS25
FSM_Meiller_HalfTube_FS25
FSM_Mining_Decorations_FS25
FSM_Municipal_Implements_FS25
FSM_Plastic_Barrier_Pack_FS25
FSM_Rogers_TV35_FS25
FSM_SkidSteer_Tool_Pack_FS25
FSM_StoneScreen_FS25
FSM_Terex_BeltPack_FS25
FSM_TGS_18_FS25
FSM_Trailed_Roller_FS25
FSM_Vermeer_BC1000xl_FS25
FSM_Volvo_VNX_300_FS25
Credits:
FS Miner

The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle.
Vehicles can only be repaired on the basic vehicle workshop Trigger.
This was implemented because many players had difficulty using the mod in FS22.
The generator of the vehicle only loads the battery if the engine runs at the idle speed.
The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop.
This version is only used for test purposes and errors can occur.
Version 0.9.1:
* github issues#23
* github issues#20 – I hope
* github issues#11 – Again
* Excluded motorbike vehicle types from the mod
* MP bug fixed
* The vehicle’s lights were not on, but its operating time increased, fixed
Credits:
MathiasHun

With this mod you can now pickup windrows of hay and straw with any in-game pickup header for a forage harvester.
Credits:
WarthogMods