Shops have Workshop triggers, so you can sell, customize and repair your vehicles inside.
Credits:
Taylor Farms, Farmstrong Modding, A.G. Farms
Shops have Workshop triggers, so you can sell, customize and repair your vehicles inside.
Credits:
Taylor Farms, Farmstrong Modding, A.G. Farms
Open Field Garden with 16 Fruits:
– Asparagus
– Beet
– Cabbage
– Carrot
– Corn
– Cucumber
– Garlic
– Onion
– Patato
– Pumpkin
– Purplecarrot
– Radish
– Tomato
– Watermellon
– Wheat
– Turnip
Credits:
JAMIE
Version 2.0:
* Changed the “unitsPerPixel” from 2 to 1
* Changed the “lodTextureSize” from 2048 to 4196
* Scaled all associated png files in the folder (Data) to 4096
* Converted all glre and gdm files to match
* This should properly update this map to run at 4x, fixing the issues with equipment sinking into the ground
* Small updates to the pda
* Small foliage fixes
Credits:
Dakota Farmer
It doesn’t matter to the cows whether you feed them with or without a robot.
The most important thing is that they get something to eat.
Cowshed without feeding robot:
– Capacity: 513 cows
– Price: €525,500
Capacities:
– Slurry 500,000 liters
– Milk 500,000 liters
– Buffalo milk 500,000 liters
– Straw 500,000 liters
– Hay 500,000 liters
– Silage 500,000 liters
– TMR 500,000 liters
Cowshed with feeding robot:
– Capacity: 763 cows
– Price: €725,500
Capacities:
– Slurry 750,000 liters
– Milk 750,000 liters
– Buffalo milk 750,000 liters
– Straw 750,000 liters
– Hay 750,000 liters
– Silage 750,000 liters
– TMR 750,000 liters
Credits:
FiB7
This detailed map offers you everything a virtual farmer’s heart desires:
– With over 60 fields and numerous meadows, numerous cultivation and management options are available to you
– Whether wheat, corn, rapeseed or grass – you can really develop here
– The fields vary in size and shape, so there is something suitable for every playing style
– Dense spruce forests stretch through the landscape and invite you to get active with your forestry equipment
– Lumberjacks get their money’s worth here, and the local sawmill is ready to process your harvested wood
On your way through Garbindel you will find:
– A modern biogas plant that helps you produce energy
Two cozy courtyards:
– The cow farm offers space for a large herd and is perfect for dairy farming
– The pig farm is waiting for your pig farm and offers everything you need to care for your animals
– Two points of sale that take your profits at fair prices
– A dairy that processes your milk into high-quality products
– No matter whether you focus on agriculture, livestock breeding or forestry, you will always find new challenges in Garbindel
Map highlights:
– Over 60 fields in different sizes and shapes
– Numerous meadows for hay, silage or pasture areas
– Dense spruce forests for forestry work
– A biogas plant for sustainable energy production
– A cow and a pig farm with extensive options
– Two sales points, a sawmill and a dairy
– Explore the rolling hills, tranquil forests and vibrant agriculture of this stunning region
Version 1.0.1.2:
* Map background removed because it didn’t fit the environment and caused performance problems
* Starting fields are no longer empty but now have the fruit types grass and wheat
* Grass removed from the streets
* Biogas plant silo had grass in the wall fixed
* Main courtyard, grass removed from the paving stone – Pig farm grass adjusted at the pig sty and the shelter
* AI traffic no longer gets stuck as often
* AI traffic speed adjusted
* Pedestrians deactivated so that they have been better adapted in a new version
* Roof height adjusted at the main courtyard, Claas Evion thresher no longer gets stuck
* Sawmill function adjusted – Sawmill, dairy and biomass plant are now yours from the start
* Soil deformation: Furrow for plowing reset to 20 cm because 40 was too deep
* More floor angles installed and made playable – Slurry lagoon at the main farm no longer has paving stones or concrete slabs visible in the lagoon
* Paving stone wall at the main farm next to the grain silo and at the entrance adjusted
* Texture error at the main farm fixed (Details) caused by a gloss map
* Buildings on the main farm window lights day and night fixed. Old lamp points removed
* Field numbers are now easier to see and fields are better and easier to buy
* Vehicle seller added to the shop
* Sounds adjusted – Cow farm entrances revised
* Flying trees at the biomass heating plant fixed
* Teleport point added for vehicle sales and vehicle dealers
Credits:
lshub