FS25 mods

FS25 Farming Simulator 25 mods

1990 Chevrolet K2500 v 1.0

1990 Chevrolet K2500 v 1.0

– Speed 120 km/h
– Selectable Wheels (offroad/custom)
– Selectable Mirrors
– Selectable Lights
– Selectable Molding
– Selectable Bumpers
– Selectable Attachers
– Selectable Door Handles
– Selectable Visor
– Selectable Grill
– Selectable Bed Setup
– Selectable CB Whips
– Selectable Cab Lights
– Choice of Color
– Suspension and cardan shafts have been animated

Credits:
McLain Modding, Canada FS

Download [131 MB]

NF Marsch Realistic Extension v 1.0

NF Marsch Realistic Extension v 1.0

This mod changes things on the NF Marsch map that find unrealistic.
Nothing more, nothing less.

Here are things that have already been adjusted:
– Reduced palettes from 5000 to 1000
– All productions with the exception of placular BGAS have been manufactured 5 times slower, cheaper and smaller in quantity on the stock market
– Pre-plaice bgas were made about 40% cheaper
– Animals in general by adjusting fewer animals in the stable and realistic quantities, manure and milk (based on the TL + model of 22)

Required mods: NF Marsch 4X.

Credits:
Achimobil

Download [80 KB]

La Montagne Map v 1.0.1.0

La Montagne Map v 1.0.1.0 La Montagne Map v 1.0.1.0 La Montagne Map v 1.0.1.0

– Field size of 0.45ha to 6.33ha
– 33 fields
– 3 grass fields
– 2 farms
– 3 rice fields
– 2 plots of Forest
– Wood transport mission, dead wood and rocky destruction missions
– Personalized factory

Version 1.0.1.0:
* Placeable image correction
* Pallet storage storage in the greenhouse
* Addition Trigger

Credits:
assassinsben

Download [460 MB]

Terrain Height Adjuster v 1.0.0.3

Terrain Height Adjuster v 1.0.0.3

Enhanced Surface Interaction:

Introduced detailed friction and slip probabilities for various surfaces:
– Plowed Fields: Reduced friction and increased slip chances up to 80%
– Cultivated Fields: Adjusted slip chances to 60%
– Default Surfaces: Reduced slip chances to 20%

Added friction dynamics for dirt roads:
– Dry weather: Reduced friction by 10%
– Rainy weather: Reduced friction by 30%

Introduced adjustments for natural cover surfaces:
– Dry weather: Reduced friction by 20%
– Rainy weather: Reduced friction by 40%

Improved Slip and Stuck Mechanics:
– Replaced completely stuck conditions with a 100% slip mechanic, ensuring stationary vehicles with spinning wheels

Slipping in the rain – vehicles lose traction and may skid on wet grass and mud.
Deep ruts – heavy machinery leaves noticeable tracks, especially in soft soil after rain.
Getting stuck in mud – driving on wet soil with narrow tires increases the chance of getting stuck.
Changing resistance – different surfaces (asphalt, grass, mud) affect handling and fuel consumption.
Dynamic parameter adjustments – the mod automatically reacts to weather and surface changes.

Version 1.0.0.3:
* Different types of tires exert varying degrees of pressure on the ground, which should be taken into account during heavy work
* Removed sliding on grass and dirt roads as it was barely noticeable
* Removed aquaplaning
* Added visual changes to the ground. However, this comes with a drawback—you will notice it when working with the plow
* The code has been slightly rewritten, and now for it to work correctly, please read the mod’s header

Credits:
Erata

Download [57 KB]