FS25 mods

FS25 Farming Simulator 25 mods

New Holland 8340 v 2.0

New Holland 8340 v 2.0

Version 2.0:
* Ran parts of the model trough blender again, making it easier for me to change them in the future
* Added new color configuration with a lot of custom colors, including but not limited to ford blue, ford white, fiat brown, NH blue
* Added a swinging drawbar
* Added more engine configurations, 7840, 7840 turbo, 8240, 8240 turbo, the 8340 and 8340 turbo are still there
* Added New Holland rear fenders
* Added a lot of tire configurations
* Added l10n translations for the description, configurations, colors and other things in English, German, French and Dutch
* Added a Fire extinguisher Configuration
* Optimized a lot of code and removed obselete files
* Expanded the Mudgaurd configuration
* Fixed numerous issues with lights i.e. numberplate lights being in the wrong orientation
* Fixed an issue with the front linkage configuration
* Fixed the Warning triangle nuts being in the completly wrong position
* Fixed the Electro Link panel being grey instead of black
* Fixed interior decals getting wetness
* Increased Moddesc version
* Changed sounds, still not entirely happy but its a big improvement

Credits:
Bart08

Download [21 MB]

Mayonnaise Factory v 1.0

Mayonnaise Factory v 1.0

Mayonnaise factory with three mayo recipes regular mayo, spicy mayo, and garlic mayo.

Production recipes:

Input: Canola oil or Sunflower oil + Eggs
Output: Mayonnaise

Input: Canola oil or Sunflower oil + Eggs + chill
Output: Spicy Mayonnaise

Input: Canola oil or Sunflower oil + Eggs + Garlic
Output: Garlic Mayonnaise

Credits:
Battle River Modding

Download [2 MB]

NF Marsch Map v 1.2.0.1

NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1 NF Marsch Map v 1.2.0.1

Version 1.2.0.1:
* Improvement to the dikes for placing dike sheep
* Methane is now in the price overview
* Pig feed is now in the price overview
* Additional foreign languages ​​added
* The gates on the dikes can now be hidden with Object Hide Mod
* Alfalfa now remains alfalfa when picked up with a chopper pickup and no longer becomes alfalfa hay
* Area 109 (space for oil rig) enlarged
* Field 77 road moved from the field
* Floating lamp moved at house no.24
* Floating water tarpaulin at the harbor fixed
* Bushes deleted from field 61
* Floating guide post moved at the yard
* Floating garbage cans at the barrier moved appropriately
* Additional collisions at the barrier installed
* Bridge at the barrier moved appropriately
* Floating lamp at the pond at house no.1 moved
* Floating alarm lamp at the bank moved
* Lock between field 16 and 19 now has collision
* Guide post moved from the guard rail at field 67
* The containers on building area 154 now have collision
* “Diarrhea” in the gravel pit in the small gravel hole fixed
* Underground gutter at the “horse farm” deleted
* Car moved a little higher at house number 22
* Wood pile in forest no. 118 now has collision
* A tree moved from the fence at forest no.119
* Flower pot at the stadium behind the bus stop now has collision
* Wet street decoration moved away from the lowered dyke
* Indoor mask created for some buildings
* Green texture error at the station building fixed
* Collision of a canister at the gas station moved
* Collision at the veranda at house number 35 added
* Texture of the alfalfa bale improved
* Pet shop sales point slightly moved
* Fence moved out of the wall at field 28
* Car at house number: 43 deleted
* A tree next to field 54 moved a little further away from the field
* A zebra crossing added at the nursery
* Concrete texture on the station building fixed
* Hemp swath yield reduced again after threshing
* Legume straw for field peas and field beans now yields a little more
* Graphic bug in OG version between fields 88 and 89 fixed

Credits:
FedAction LetsPlay

Download [1.3 GB]