FS25 mods

FS25 Farming Simulator 25 mods

Extended Selling System v 1.0

Extended Selling System v 1.0

This mod is an improved and expanded version of the FS22 Extended Owned Items.
With it, the selling price of your owned vehicles and equipment changes dynamically, making sales more realistic.

What’s changed compared to FS22?
1. Base price introduced – the selling price does not always increase or decrease; sometimes, it remains unchanged.
2. Time restriction – prices change only between 08:00 and 18:00.
3. Notification system – if a vehicle or equipment’s selling price increases by more than 20%, a notification will alert you that it might be a good time to sell.

How does it work?
The selling price can be base, profitable, or loss-making.
Loss: Can range from -2% to -25%.
Profit: Can range from +2% to +25%.
Prices refresh hourly within the specified time frame.

Compatible with the Real Vehicle Breakdowns mod.

Monitor prices and take advantage of the best selling opportunities!

Credits:
MathiasHun

Download [84 KB]

Mercedes Benz MB Trac 1300 – 1800 v 1.0.0.3

Mercedes Benz MB Trac 1300 – 1800 v 1.0.0.3

Configurations:
– Engine Setup: 130HP – 180HP + Tuned 250HP
– Tires: Trelleborg, Michelin, Mitas
– Beacon lights
– Air filter
– Mirror
– Air conditioning
– Forestry cage
– Michelin figure
– Decorations (1)
– Warning stickers, fire extinguisher, tool box
– Decorations (2)
– Horseshoes, cooler, snacks
– Front loader / rear loader
– Care tire color

Version 1.0.0.3:
* Merging this version and TimoAgrarSH’s edit / adding another exhaust variant
* Additional engine configurations added: 1100 Turbo / articulated hood / corn grill
* Michelin wide tires adjusted
* Decoration configurations revised: Air conditioning, Michelin and GPS (new) combined in a decoration config
* Door stickers added: 1-10, MB logo, MB Trac sticker, LU sticker
* 442 variant added
* Added bodies and front weight

Credits:
DeNize

Download [50 MB]

Follow Me v 1.0

Follow Me v 1.0 Follow Me v 1.0

Singleplayer only! PC/Mac only! Ever wanted to have some vehicles follow you around the map? With “Follow Me” you can (though not backwards driving).

Instructions:
– Use action ‘Initiate / Choose other’ (default: RIGHT CTRL + F) to select the vehicle to follow, and make sure it is visibly indicated on the screen.
– For selecting another vehicle to follow, if there are more in the vicinity, press the ‘Initiate / Choose other’ action again before the 3 seconds timeout.
– To stop following, press the ‘Stop AI Worker’ (default: H).
– To temporarily pause following use the ation ‘Pause/Resume’ (default: RIGHT CTRL + H).
– When in a vehicle, its own distance and side-offset to a leader can be modified using actions ‘Change distance’ (default: RIGHT CTRL + W/S) and ‘Change side offset’ (default: RIGHT CTRL + A/D).
– If vehicle was started with a turned on and active baleloader, forage wagon, stone picker or combine, there is possibility to specify what should happen when it becomes full, with the action ‘When Full: …’ (default: RIGHT CTRL + Y).

– When being in a vehicle that has followers, use action ‘Follower, Choose other’ (default: RIGHT SHIFT + RIGHT CTRL + F) to specify what follower is selected for further instructions.
– Use actions ‘Follower, Distance’ (default: RIGHT SHIFT + RIGHT CTRL + W/S) and ‘Follower, Side offset’ (default: RIGHT SHIFT + RIGHT CTRL + A/D) for changing the selected follower’s distance and side offset.
– Use actions ‘Follower, Pause/Resume’ (default: RIGHT SHIFT + RIGHT CTRL + H) or ‘Follower, When Full’ (default: RIGHT SHIFT + RIGHT CTRL + Y) for changing how the selected follower should react.

– It is possible to “place a marker on the trail”, that instructs followers to ignore their side offset, or use the opposite side offset. For that use the action ‘Marker for Switch side offset’ (default: RIGHT SHIFT + RIGHT CTRL + X).

Notes:
– When a follower is instructed to drive ‘in front of’ a vehicle, i.e. the distance is negative, then collision detection is disabled for that follower.
– When using side-offsets do remember that followers are not able to ‘make 90-degree turns’ just like that. So do some experimentation and tries to learn how to make turns, depending on which side-offset the follower is set to.
– Different vehicles have different steering turn radius, so remember to consider the least capable follower when leading vehicle steers left or right.
– Different vehicles and their equipment have different driving speeds, so consider giving the slowest follower time to catch-up with the leading vehicle.

Credits:
Decker_MMIV

Download [137 KB]

John Deere T Series v 1.0

John Deere T Series v 1.0

John Deere T-Series
Category: Harvesters
Price: 263,500 $
Power: 305 hp – 455 hp
Max. speed: 30 kph – 40 kph
Capacity: 10,000 l – 11,000 l
Unloading rate: 295 l/s
Type: Walker combine

Configurations:
– Engine incl. grain tank (T550, T560, T660, T670)
– Wheels incl. crawlers
– Pipe
– Straw distribution width (adaption to cutter width possible)
– License plate

John Deere 630X
Category: Grain Headers
Price: 59,600 $
Working width: 9.15 m
Max. working speed: 10 kph
Header trailer: Nardi N60-35

John Deere 635X
Category: Grain Headers
Price: 69,700 $
Working width: 10.7 m
Max. working speed: 10 kph
Header trailer: Nardi N60-35

Credits:
Gefd25

Download [52 MB]