Engine configuration 357 hp – 647 hp
Increased maximum speed – 50 km / h
Redesigned gearbox
Track configuration
Changed exhaust
Color selection
Isaria Pro Compact
Credits:
redler
Farming Simulator 25 is the ultimate farming experience for gamers. On our website, you'll find the best free mods to enhance your gaming experience and bring new life to your farm. From tractors to trailers, we've got it all. Our FS25 mods are carefully selected and tested to ensure they work seamlessly with the game, providing a smooth and enjoyable experience. Whether you're a seasoned farmer or new to the game, our website has something for everyone. Download now and take your farming to the next level.
Engine configuration 357 hp – 647 hp
Increased maximum speed – 50 km / h
Redesigned gearbox
Track configuration
Changed exhaust
Color selection
Isaria Pro Compact
Credits:
redler
Configurations:
Axle configs: Triple Axle, Triple Axle + Lift, Triple Axle + Single Lift, Spread Axle, Spread Axle + Lift
Main Color
Side panel Color
Fender Color
Tarp Color
Cover: Cramaro Slide N Go Tarp, None
Capacity: Standard, Unrealistic
Credits:
AT Farms
Working width 12 meters
Working speed 11 km/h
Selectable capacity
Fixed issues with loading liquid fertilizer
Credits:
B13mods
Engine configurations:
Xerion 4500 – 480 HP
Xerion 5000 – 530 HP
Optional engine configurations:
“Chip tuned” 880 HP
“Power Line” 1000 HP
Features:
Rotatable cab (Shift left + B without attached implement or trailer!)
Steering mode selectable (crab steering left/right, all-wheel drive, front axle – Ctrl + Z)
Swing axle
PTO/PTO shaft at the front
Choice of roof and exterior color
Choice of paint: metallic/gloss
Ball head attachment optionally available in the shop for the “large KAWECO slurry tanker” from the original SaddleTrac Pack from GIANTS
Extra GoodYear wide-base tires with a choice of with or without hub caps
Various other wide-base tires and dual tires available
Optionally with or without warning labels, EU and US FullMod Package version, i.e. independent of any data changes made by GIANTS updates
Version 1.0.0.4:
* Precision Farming ready, ISARIA Pro Compact sensors available in the shop
* RealGPS optionally available in the shop, the realGPS MOD is required for this function
* Color selection adjusted. CLAAS green metallic can be selected separately
Credits:
Wobby_
Please note that due to the complexity of the mod (it is several tens of thousands of lines of code), it does not currently support MP but this is planned
Features:
Male Animals
Higher value
Required for reproduction
No male models (im not a 3d artist)
Visual Animals
The limit of visual animals per husbandry has been increased from 25 in the vanilla game, up to 200 at maximum which can be changed with a slider
Individual Animals
All animals are now 100% individual and the archaic cluster system has been scrapped, allowing for more variety in gameplay and animals
Every animal has its own unique identifier based on the UK’s cattle identification system
Every animal has a birthday and a country of origin
Every animal can be named
Supported animals have ear tags on their left and right ears, detailing their country of origin, farm ID, animal ID, name and birthday, as well as a partial identifier on their behind
Supported animals have nose rings
Enhanced Pregnancy System
Animals of different species have varying amounts of potential offspring per each pregnancy (example: cows can have 0-3 calves)
Offspring is created inside the mother when she is impregnated instead of at birth
Ability to view the number of expected offspring and their due date
The reproduction duration is now unique for every animal, not every animal of the same species will take the same length of time to deliver their offspring
Genetics System
New genetics system
Every animal has several genetic modifiers completely unique to them
Current genetics are health, fertility, metabolism, productivity and meat quality
Genetics impact several different areas of the animal, such as pregnancy and sale value
Weight System
New weight system
Every animal has a weight unique to them, and each day they will gravitate to/from their ideal weight (based on their metabolism) due to how much they eat and drink
Weight affects sale value and health, and can unhealthy weight can result in death especially for young animals
Enhanced UI
New family tree visible in the animal screen
Lots of additional information is shown in the animal screen and the info box about each animal
Enhanced Production
Supported animals will have their production based on various factors
Cows will only produce milk when lactating, and their yield will rise and fall based on their previous pregnancy
Sheep will only produce wool in warm months
Death and Aging
Animal aging is no longer limited to 5 years
Every animal type has an expected lifespan, and every animal has a chance to die of old age the older they get, but can live past their expected lifespan
Animals can die from health, random accidents and bad pregnancies
Enhanced Animal Dealer
The animal dealer has been completely overhauled
Every supported country in the world now has several unique farms, which each produce up to 3 types of animals
Each farm will send some of their animals to the animal dealer every day
Every animal is unique and is no longer a template, and are generated based on the quality of the farm they come from
Every animal sent to the dealer will eventually disappear and will no longer be able to be bought, but will be replaced with new ones
Most animals are local to your country, but some will be imported from abroad
Animals at the dealer have a chance to be pregnant and will all have unique genetic qualities which will impact their price and usefulness
Version 1.0.0.8:
* Added limited compatibility for custom map animals
* Fixed some input and output issues from 1.0.0.7
* Fixed error on first load due to a setting
* Fixed animal types not appearing due to too many filltypes
Credits:
Arrow