Farming Simulator 25 mods
Farming Simulator 25 is the ultimate farming experience for gamers. On our website, you'll find the best free mods to enhance your gaming experience and bring new life to your farm. From tractors to trailers, we've got it all. Our FS25 mods are carefully selected and tested to ensure they work seamlessly with the game, providing a smooth and enjoyable experience. Whether you're a seasoned farmer or new to the game, our website has something for everyone. Download now and take your farming to the next level.

Boost your contracts by making more money, and allowing collection of the spoils!
Features:
– 50% more profit from every contract
– 10 max contracts
– 5 max contracts per type
– 50 total contracts available
– Borrowed contract equipment comes with free fieldwork items to fill your tools
– Allow using swathing equipment on harvest missions
– Allow collecting straw from harvest missionss
– Allow collecting grass from mowing missions
– Allow collecting stones from plow, cultivate, and sowing missions
All of the above settings can be modified via an XML settings file at FarmingSimulator2025/modSettings/ContractBoost.xml
Version 1.0.8.6:
* Fixed preferStrawHarvestMissions adjusting the logic to prevent straw baling contracts from being created on harvest ready fields, indirectly allowing those fields to be available for harvesting contracts. This setting also prevents straw baling contracts from being created on “greenBig” field (one state before harvest ready), which the game allows for some odd reason. Having this setting on will still allow grass baling missions, and will still allow straw baling missions on harvested fields (which is a base game “feature”)
* Fixes #68
* Added windrowers to Bale Contracts, allowing the player to re-windrow the field before baling. This should allow baling missions to be easily done by workers by windrowing first, then matching the settings from the used windrower to the baler
Credits:
GMNGjoy

Riverbend Timbers 4x is ready for the first phase of testing.
There going to be some vehicles around the expansion areas that need to be moved, but should not interfere with gameplay.
Version 1.0.0.4:
* Fixed Parked Vehicles and touched up grass around houses
* Added more train cars and upped the capacity
* Fixed Farmland in center area so can pick up pay in stream and all land is purchasable
* Lowered farmland pricing
* Added some trees along roads
* Updated PDA
* Fixed underground coal mine so can dig material
Credits:
Realistic Gaming Crew

This is a mod for role-play in FS25. This is a purchasable item like a weight or vehicle. You can pick it up and transport around your map.
Model year 1995 7.3 PowerStroke
444 cubic inches (7.3 liters)
Direct Injection and Turbocharged with aftercooler
210HP @ 3,000 RPM
425 lb/ft @ 2,000 RPM
Engine was pulled from a work truck but appears to be in good running order.
Offered AS-IS with no implied or expressed warranties.
Credits:
withthestovers

– Power 250 hp
– Speed 120 km/h
– Chassis Configuration Options
– Cabin Configuration Options
– Design Configuration Options
– Colors Configuration Options
– Included Tipper Trailer (Capacity 32500 liters)
Credits:
Lucas Farias

Version 3.0:
* Added ditches to the roads
* Removed some deco rocks that were too close to the roadways
* Removed pedestrians
* Fixed some grass issues
* Put cattails back onto the waters and shorelines
* Removed fog – the game will start with fog, but after one sleep the fog will go away
Credits:
Dakota farmer, Patrick/Mezo, Poofsocke